[warzone2100-dev] [Warzone 2100 Trac] #960: Sound effects cut out in campaign mode

2009-09-26 Thread Warzone 2100 Trac
#960: Sound effects cut out in campaign mode +--- Reporter: bwatso...@… |Type: defect Status: new |Priority: minor Milestone: unspecified

[warzone2100-dev] [Warzone 2100 Trac] #959: Warzone2100 2.2.3

2009-09-26 Thread Warzone 2100 Trac
#959: Warzone2100 2.2.3 --+- Reporter: monster597 |Type: defect Status: new|Priority: major Milestone: unspecified| Component: other Versio

[warzone2100-dev] OpenGL requirements for trunk

2009-09-26 Thread Per Inge Mathisen
I have been working with OpenGL 2.0+ features lately, and I think I could have a good shot at making the current model drawing code much faster by using such features. However, this would require working support for VBOs and GLSL shaders. It probably means bye-bye Intel integrated graphics hardware

[warzone2100-dev] [Warzone 2100 Trac] #956: Lobby issue with three players and one left

2009-09-26 Thread Warzone 2100 Trac
#956: Lobby issue with three players and one left -+-- Reporter: anonymous |Type: defect Status: new |Priority: trivial Milestone: 2.2.4 | Component

[warzone2100-dev] [Warzone 2100 Trac] #958: Map dont downloads if it in *.wz map_pack & cloned maps

2009-09-26 Thread Warzone 2100 Trac
#958: Map dont downloads if it in *.wz map_pack & cloned maps --+- Reporter: Terminator |Type: defect Status: new|Priority: critical Milestone: 2.2.4

[warzone2100-dev] [Warzone 2100 Trac] #957: quotes in quotes

2009-09-26 Thread Warzone 2100 Trac
#957: quotes in quotes ---+ Reporter: anonymous | Owner: Kamaze Type: task | Status: new Priority: major | Milestone: unspecified Component: