Re: [warzone2100-dev] Directory layout changes for future build system

2011-01-15 Thread Per Inge Mathisen
On Sat, Jan 15, 2011 at 7:18 AM, Safety0ff safety0ff@gmail.com wrote: While working on a CMake build system I took the opportunity to move the contents from lib to src. Generally, I am worried that we are now making so many huge changes to the codebase that all existing patches soon have to

[warzone2100-dev] [Warzone 2100 Trac] #2443: Turkish Translation (Update)

2011-01-15 Thread Warzone 2100 Trac
#2443: Turkish Translation (Update) -+- Reporter: ayhangorgulu45@… |Type: patch (an actual Status: new | patch, not a request for one) Milestone: unspecified |

Re: [warzone2100-dev] Directory layout changes for future build system

2011-01-15 Thread Christian Ohm
On Saturday, 15 January 2011 at 1:18, Safety0ff wrote: Hi all, While working on a CMake build system I took the opportunity to move the contents from lib to src. I don't see what that gains us, to me it'll only lead to confusion between old and new layout and breaking of existing

Re: [warzone2100-dev] Directory layout changes for future build system

2011-01-15 Thread dak180
On Jan 15, 2011, at 4:01 AM, Per Inge Mathisen wrote: On Sat, Jan 15, 2011 at 7:18 AM, Safety0ff safety0ff@gmail.com wrote: While working on a CMake build system I took the opportunity to move the contents from lib to src. I have no objection to the reorganising of the code base; in

Re: [warzone2100-dev] Directory layout changes for future build system

2011-01-15 Thread Safety0ff
On 11-01-15 04:01 AM, Per Inge Mathisen wrote: Generally, I am worried that we are now making so many huge changes to the codebase that all existing patches soon have to be written from scratch. This is not cool. Specifically, I do not see a good reason for this change. Compiling parts of a

[warzone2100-dev] [Warzone 2100 Trac] #2444: 'YY_NO_UNISTD_H' : macro redefinition

2011-01-15 Thread Warzone 2100 Trac
#2444: 'YY_NO_UNISTD_H' : macro redefinition +--- Reporter: antomL@… |Type: bug Status: new |Priority: major Milestone: unspecified | Component: Build