On Fri, Mar 18, 2011 at 1:30 AM, buginator wrote:
> While discussing the current savegame format, it was brought to my
> attention that we currently have this ticket about a proposed new
> format.
> http://developer.wz2100.net/ticket/652
>
> Unsure of the status, and if we want to go that route or
On Thursday, 17 March 2011 at 20:38, buginator wrote:
> Pabs3 mentioned that we should remove all embedded 3rd party libs, and
> I am OK with this.
> This would mean we remove glee from source, as well as miniupnp.
> I think the iniparser stuff is custom, though I am not 100% sure.
>
> Objections
On Mar 17, 2011, at 8:38 PM, buginator wrote:
> This would mean we remove glee from source, as well as miniupnp.
> I think the iniparser stuff is custom, though I am not 100% sure.
>
> Objections ?
I think that we should figure out how we want to switch to glew and use that to
rip out glee.
Fo
On 11-03-17 08:38 PM, buginator wrote:
Pabs3 mentioned that we should remove all embedded 3rd party libs, and
I am OK with this.
This would mean we remove glee from source, as well as miniupnp.
I think the iniparser stuff is custom, though I am not 100% sure.
Objections ?
None here, I'm fine wi
Pabs3 mentioned that we should remove all embedded 3rd party libs, and
I am OK with this.
This would mean we remove glee from source, as well as miniupnp.
I think the iniparser stuff is custom, though I am not 100% sure.
Objections ?
___
Warzone-dev mai
Qt's future is ???
SDL 1.3 (2.0) future is good, now that Sam is doing this full time,
and has other people working for his company.
Converting to SDL 1.3 won't be that difficult AFAICS.
Converting to Qt is mostly all done, it (did) mostly work on MSVC, and
linux when I tried, but haven't tried in
While discussing the current savegame format, it was brought to my
attention that we currently have this ticket about a proposed new
format.
http://developer.wz2100.net/ticket/652
Unsure of the status, and if we want to go that route or not.
Another possible idea, is stuffing everything into a sq
#2539: Never-ending skirmish and save-game fails to load
-+-
Reporter: Quix0r|Type: bug
Status: new |Priority: normal
Milestone: unspecified | Component: other