[warzone2100-dev] [Warzone 2100 Trac] #2692: Document/understand how pie_RotateProject, pie_BeginPerspective, pie_SetGeometricOffset work

2011-05-03 Thread Warzone 2100 Trac
#2692: Document/understand how pie_RotateProject, pie_BeginPerspective, pie_SetGeometricOffset work ---+--- Reporter: Safety0ff | Owner: Type: to-do (no feature requests!) |Sta

[warzone2100-dev] [Bug 652082] Re: fails trying to use unexistant library

2011-05-03 Thread Timmy Shih Jun Yee
** Changed in: warzone2100 (Ubuntu) Status: Incomplete => Invalid -- You received this bug notification because you are a member of Warzone 2100 Project, which is subscribed to warzone2100 in Ubuntu. https://bugs.launchpad.net/bugs/652082 Title: fails trying to use unexistant library S

[warzone2100-dev] [Bug 652082] Re: fails trying to use unexistant library

2011-05-03 Thread Encolpe Degoute
The bug was coming from that binary. You can mark this bug as invalid. Thanks -- You received this bug notification because you are a member of Warzone 2100 Project, which is subscribed to warzone2100 in Ubuntu. https://bugs.launchpad.net/bugs/652082 Title: fails trying to use unexistant libr

[warzone2100-dev] [Warzone 2100 Trac] #2691: NotImplementedError:

2011-05-03 Thread Warzone 2100 Trac
#2691: NotImplementedError: --+- Reporter: carbon dude oxide |Type: bug Status: new|Priority: normal Milestone: unspecified| Component: other Version: unspecified

Re: [warzone2100-dev] Using Qt for a front end for Warzone ?

2011-05-03 Thread Rene jochum
On 2011-05-03 03:22, buginator wrote: I was pondering, if switching to a Qt frontend for Warzone would be a good idea or not ? The Lobbyserver needs to check if the game is reachable that means we would need to open the games port twice once with the launcher once in the game. You mentioned in

[warzone2100-dev] [Warzone 2100 Trac] #2690: Spanish Translation Update

2011-05-03 Thread Warzone 2100 Trac
#2690: Spanish Translation Update ---+--- Reporter: Saberuneko| Owner: Type: to-do (no feature requests!) | cybersphinx Priority: minor |Status: ne

[warzone2100-dev] [Warzone 2100 Trac] #2689: DataError: invalid input syntax for integer: "263, 264, 265, 266, 267"LINE 1: ... WHERE status='pending' AND id>263 AND id NOT IN (E'263, 264, ...

2011-05-03 Thread Warzone 2100 Trac
#2689: DataError: invalid input syntax for integer: "263,264,265,266,267"LINE 1: ... WHERE status='pending' AND id>263 AND id NOT IN (E'263,264,... ^ --+- Reporter: cybersphinx | Owner: Fastdeath Type: bug

Re: [warzone2100-dev] Using Qt for a front end for Warzone ?

2011-05-03 Thread Per Inge Mathisen
On Tue, May 3, 2011 at 3:22 AM, buginator wrote: > I was pondering, if switching to a Qt frontend for Warzone would be a > good idea or not ? IMHO, we should look into using Qt Quick to reimplement the pre-game dialogs first, then use that experience to reimplement the in-game GUI later. No need