#2692: Document/understand how pie_RotateProject, pie_BeginPerspective,
pie_SetGeometricOffset work
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Reporter: Safety0ff | Owner:
Type: to-do (no feature requests!) |Sta
** Changed in: warzone2100 (Ubuntu)
Status: Incomplete => Invalid
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https://bugs.launchpad.net/bugs/652082
Title:
fails trying to use unexistant library
S
The bug was coming from that binary.
You can mark this bug as invalid.
Thanks
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You received this bug notification because you are a member of Warzone
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https://bugs.launchpad.net/bugs/652082
Title:
fails trying to use unexistant libr
#2691: NotImplementedError:
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Reporter: carbon dude oxide |Type: bug
Status: new|Priority: normal
Milestone: unspecified| Component: other
Version: unspecified
On 2011-05-03 03:22, buginator wrote:
I was pondering, if switching to a Qt frontend for Warzone would be a
good idea or not ?
The Lobbyserver needs to check if the game is reachable that means
we would need to open the games port twice once with the launcher once
in the game.
You mentioned in
#2690: Spanish Translation Update
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Reporter: Saberuneko| Owner:
Type: to-do (no feature requests!) | cybersphinx
Priority: minor |Status: ne
#2689: DataError: invalid input syntax for integer: "263,264,265,266,267"LINE 1:
... WHERE status='pending' AND id>263 AND id NOT IN (E'263,264,...
^
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Reporter: cybersphinx | Owner: Fastdeath
Type: bug
On Tue, May 3, 2011 at 3:22 AM, buginator wrote:
> I was pondering, if switching to a Qt frontend for Warzone would be a
> good idea or not ?
IMHO, we should look into using Qt Quick to reimplement the pre-game
dialogs first, then use that experience to reimplement the in-game GUI
later.
No need