[warzone2100-dev] Campaign resource loading

2011-05-08 Thread Per Inge Mathisen
WIP proposal on how to redesign the campaign loading: New Campaign menu - list of menu items, loaded from directory campaigns, one ini file describing each. In addition, the old campaign, since it is unlikely that we will finish porting it in time for a stable release. Tutorial menu - list of

[warzone2100-dev] [Warzone 2100 Trac] #2697: How to mess up the menu state machine

2011-05-08 Thread Warzone 2100 Trac
#2697: How to mess up the menu state machine --+- Reporter: cybersphinx | Owner: Type: bug |Status: new Priority: normal | Milestone: unspecified Component: other|

[warzone2100-dev] [Warzone 2100 Trac] #2698: Templates are loaded incorrectly from savegames

2011-05-08 Thread Warzone 2100 Trac
#2698: Templates are loaded incorrectly from savegames -+- Reporter: Flail13 | Owner: Per Type: bug |Status: new Priority: normal |

Re: [warzone2100-dev] Campaign resource loading

2011-05-08 Thread Kreuvf
08.05.2011 15:41, Per Inge Mathisen wrote: [General] name = Basic Tutorial Difficulty = Easy Map = data/base/wrf/tutorial/newtut.gam Script = script/tutorial/tutorial.js Data = data/base/wrf/tutorial/newtut.wrf Is the name translatable? [...] This all sounds sane to me (which does not mean

Re: [warzone2100-dev] Campaign resource loading

2011-05-08 Thread Christian Ohm
On Sunday, 8 May 2011 at 18:20, Kreuvf wrote: 08.05.2011 15:41, Per Inge Mathisen wrote: [General] name = Basic Tutorial Difficulty = Easy Map = data/base/wrf/tutorial/newtut.gam Script = script/tutorial/tutorial.js Data = data/base/wrf/tutorial/newtut.wrf Is the name translatable?

Re: [warzone2100-dev] Campaign resource loading

2011-05-08 Thread Per Inge Mathisen
On Sun, May 8, 2011 at 8:34 PM, Christian Ohm chr@gmx.net wrote: Is the ini loader able (to be hacked) to ignore _() around string values? Then we could just have lines like name = _(Basic Tutorial) which automatically get added to the po files. I guess for the integrated iniparser in 2.3