[warzone2100-dev] Unused techs

2011-12-26 Thread Per Inge Mathisen
The current MP tech tree contains a lot of techs that cannot be researched, since none of their prerequisites are ever enabled. Unless someone objects, I will be pruning the tech tree and remove them. - Per ___ Warzone-dev mailing list

[warzone2100-dev] Building both the Qt and SDL version

2011-12-26 Thread Christian Ohm
https://github.com/cybersphinx/warzone2100/commits/master builds both versions (if the needed stuff is available). That results in src/warzone2100qt and src/warzone2100sdl, and possibly leaves an old src/warzone2100 around to confuse people. Do we want to make one of the new ones take over that

Re: [warzone2100-dev] Building both the Qt and SDL version

2011-12-26 Thread Per Inge Mathisen
I think the default version (which is going to be SDL, barring sudden bugs) should be the warzone2100 executable. - Per On Mon, Dec 26, 2011 at 5:56 PM, Christian Ohm chr@gmx.net wrote: https://github.com/cybersphinx/warzone2100/commits/master builds both versions (if the needed stuff is

Re: [warzone2100-dev] Building both the Qt and SDL version

2011-12-26 Thread Christian Ohm
https://github.com/cybersphinx/warzone2100/commits/master Hm, looks like that doesn't build from a clean tree, sorry. Stupid automake. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev