[warzone2100-dev] Buildbot mingw back up.

2011-07-18 Thread Fastdeath
We fixed the buildbots CC. Seems like was an upgraded package. For more see: http://developer.wz2100.net/wiki/CompileGuideWindows/MingwCrossEnv?version=49 ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[warzone2100-dev] Lobby Design

2011-07-14 Thread Fastdeath
Hi, What do you think about Draak's design for the lobby: http://forums.wz2100.net/viewtopic.php?f=6t=7900#p81044 Is it the way to go or should we look for something different? Thank you, Fastdeath ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [warzone2100-dev] Reorganization of maps

2011-07-11 Thread Fastdeath
.) Keep all maps as .zip file including the internal ones. 2.) Mount all .zips and read the ini's at the GUI. 3.) Tell the binary which .zip to load at game startup. Thank you, Fastdeath ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org

Re: [warzone2100-dev] 2.3.8 and Milestones

2011-04-30 Thread Fastdeath
agreement. Zarel? - Per We should rebalance flamers for 2.3.8, Iluvalar did a great bunch of research on this. Kind Regards, Fastdeath ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [warzone2100-dev] Plan proposal

2011-04-27 Thread Fastdeath
On 2011-04-24 12:43, Christian Ohm wrote: 0. New features are developed in feature branches. Bugfixes to a specific feature go into the feature branch as well, even after it got merged. (Generally, merges go only in one direction, no back-merges from master into other branches.) 1. Merge

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[11426] branches/2.3/po/de.po

2010-08-11 Thread Fastdeath
and also transifex is good secured i think. They trust transifex: http://www.transifex.net/projects/featured/ Can't you guys them to? Kind regards, Fastdeath ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [warzone2100-dev] 2.3.2 release this weekend ?

2010-07-23 Thread Fastdeath
to automaticaly build them? Regards, Rene aka Fastdeath On 2010-07-23 21:40, Christian Ohm wrote: On Friday, 23 July 2010 at 15:05, buginator wrote: On 7/22/10, Christian Ohm wrote: Fine by me, probably. As you might have noticed, I've updated the Debian packaging so we can offer .debs, let's see

[warzone2100-dev] Lobby protocol changes

2010-07-11 Thread Fastdeath
to a database which we can use it to create some nice community stats and also extend lobby.wz2100.net. Thanks, Fastdeath ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [warzone2100-dev] ***SPAM*** Re: Let's git going

2010-04-29 Thread Fastdeath
Hi List, I may have a solution for the last point you mentionend here. If you want you can have access to one of my servers and migrate the Tree there. Kind regards, Fastdeath On 2010-04-29 02:05, buginator wrote: On 4/28/10, dak180 wrote: On Apr 28, 2010, at 2:58 AM, Per Inge Mathisen

Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?

2010-02-24 Thread Fastdeath
Hi, Do not hestitate to conntact me if you need players/testers. Kind regards, Rene aka Fastdeath buginator wrote: A little update, after a few more fixes, and 1 8p game that everyone entered OK, it seems to be working better. My first thought was to make a tag on Wed. night