Re: [Warzone-dev] [Warzone-commits] r4804 - in /branches/2.1: lib/exceptionhandler/exceptionhandler.c macosx/Warzone.xcodeproj/project.pbxproj

2008-04-28 Thread Per Inge Mathisen
On Mon, Apr 28, 2008 at 3:52 AM, Giel van Schijndel [EMAIL PROTECTED] wrote: r4834 *might* have partially broken loading of *.lev files as that's the backport of r4830 (among others) which replaces the previous custom written parser with a bison/yacc generated one. Why is this stuff being

Re: [Warzone-dev] [Warzone-commits] r4804 - in /branches/2.1: lib/exceptionhandler/exceptionhandler.c macosx/Warzone.xcodeproj/project.pbxproj

2008-04-28 Thread Giel van Schijndel
Per Inge Mathisen schreef: On Mon, Apr 28, 2008 at 3:52 AM, Giel van Schijndel [EMAIL PROTECTED] wrote: r4834 *might* have partially broken loading of *.lev files as that's the backport of r4830 (among others) which replaces the previous custom written parser with a bison/yacc generated

Re: [Warzone-dev] [Warzone-commits] r4804 - in /branches/2.1: lib/exceptionhandler/exceptionhandler.c macosx/Warzone.xcodeproj/project.pbxproj

2008-04-28 Thread Per Inge Mathisen
On Mon, Apr 28, 2008 at 3:00 PM, Giel van Schijndel [EMAIL PROTECTED] wrote: Thus I think a revert of this backport won't be required for this code. As long as it doesn't become a habit, I'm happy ;-) - Per ___ Warzone-dev mailing list

Re: [Warzone-dev] [Warzone-commits] r4804 - in /branches/2.1: lib/exceptionhandler/exceptionhandler.c macosx/Warzone.xcodeproj/project.pbxproj

2008-04-27 Thread Giel van Schijndel
Ari Johnson schreef: New Revision: 4804 Log: Fix building on MacOS Note that the game still won't run on the Mac. When it starts loading data for a new campaign game, it shuts down after the following message: error : [resLoad] resLoad: failed to parse wrf/stats.wrf One-player

Re: [Warzone-dev] [Warzone-commits] r4804 - in /branches/2.1: lib/exceptionhandler/exceptionhandler.c macosx/Warzone.xcodeproj/project.pbxproj

2008-04-26 Thread Ari Johnson
Note that the game still won't run on the Mac. When it starts loading data for a new campaign game, it shuts down after the following message: error : [resLoad] resLoad: failed to parse wrf/stats.wrf One-player skirmish mode appears to work fine. I'm not sure if this problem occurs on other