URL:
  <http://gna.org/bugs/?12083>

                 Summary: radar's frustum is drawn incorrectly
                 Project: Warzone Resurrection Project
            Submitted by: None
            Submitted on: Thursday 07/24/2008 at 04:35 CEST
                Category: Engine: Graphics
                Severity: Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: meh
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn/trunk
        Operating System: All
         Planned Release: None

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Details:

On the bigger maps, the coordinates turn negative when the mouse cursor
approaches the top boundry of the radar window, and it draws the 'frustum'
incorrectly as a result.
On smaller maps, it kicks the frustum to the upper left.





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File Attachments:


-------------------------------------------------------
Date: Thursday 07/24/2008 at 04:35 CEST  Name: wz2100_shot_028.jpg  Size:
49kB   By: None

<http://gna.org/bugs/download.php?file_id=4624>
-------------------------------------------------------
Date: Thursday 07/24/2008 at 04:35 CEST  Name: wz2100_shot_027.jpg  Size:
48kB   By: None

<http://gna.org/bugs/download.php?file_id=4623>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12083>

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