As of r1347, the interface appears and projectiles don't crash
anymore. However, if you are on an away mission and a factory back at
your base produces a new droid, the game still crashes with the
following:
error : the build locations are not on the map
error : Assert in Warzone:
/Users/ari/
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ari Johnson
> Sent: Tuesday, May 22, 2007 8:05 PM
> To: Development list
> Subject: Re: [Warzone-dev] All sorts of problems
>
> Has anyone had a chance to look into why the int
Has anyone had a chance to look into why the interface isn't appearing
completely?
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Am Mittwoch, 16. Mai 2007 schrieb [EMAIL PROTECTED]:
> On Mon, 14 May 2007 23:24:23 -0400 Jose Ivey <[EMAIL PROTECTED]>
> >I agree - there are many issues with the lastest build. But I also
> >understand that we are in the middle of the conversion to event
> >based
> >timing, and we were warned tha
On Mon, 14 May 2007 23:24:23 -0400 Jose Ivey <[EMAIL PROTECTED]>
wrote:
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of
>[EMAIL PROTECTED]
>> Sent: Monday, May 14, 2007 10:56 PM
>> To: Development list
>
Am Dienstag, 15. Mai 2007 schrieb Jose Ivey:
> Dennis Schridde wrote:
> >> I can see the main command buttons, but the power/oil meter is
>
> missing.
>
> >> WinXP, build 1276
> >
> > The power bar is also missing for me. All of this stuff
>
> disappears as
Am Dienstag, 15. Mai 2007 schrieb Jose Ivey:
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> > Sent: Monday, May 14, 2007 10:56 PM
> > To: Development list
> > Subject: Re: [Warzone-dev]
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: Monday, May 14, 2007 10:56 PM
> To: Development list
> Subject: Re: [Warzone-dev] All sorts of problems
>
> On Mon, 14 May 2007 18:22:18 -0400 Ari Joh
On Mon, 14 May 2007 18:22:18 -0400 Ari Johnson
<[EMAIL PROTECTED]> wrote:
>On 5/14/07, Ari Johnson <[EMAIL PROTECTED]> wrote:
>> On 5/14/07, Jose Ivey <[EMAIL PROTECTED]> wrote:
>> >
>> > > 5. User interface is not entirely displayed. The radar,
>> > > debug info (mission name and timer), and mis
On 5/14/07, Ari Johnson <[EMAIL PROTECTED]> wrote:
> On 5/14/07, Jose Ivey <[EMAIL PROTECTED]> wrote:
> >
> > > 5. User interface is not entirely displayed. The radar,
> > > debug info (mission name and timer), and mission timer (upper
> > > right corner) are displayed, but the console output (exp
On 5/14/07, Jose Ivey <[EMAIL PROTECTED]> wrote:
>
> > 5. User interface is not entirely displayed. The radar,
> > debug info (mission name and timer), and mission timer (upper
> > right corner) are displayed, but the console output (expanded
> > or otherwise) and the main command buttons are not
> 5. User interface is not entirely displayed. The radar,
> debug info (mission name and timer), and mission timer (upper
> right corner) are displayed, but the console output (expanded
> or otherwise) and the main command buttons are not displayed.
I can see the main command buttons, but the po
Ari Johnson schreef:
> On 5/14/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
>
>>> 5. User interface is not entirely displayed. The radar, debug info
>>> (mission name and timer), and mission timer (upper right corner) are
>>> displayed, but the console output (expanded or otherwise) and the m
On 5/14/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> Am Montag, 14. Mai 2007 schrieb Ari Johnson:
> > Here is a list of what I can see right now:
> >
> > 1. Many many lines of output that says "(event handler):Undefined value"
> No idea what you mean by this... The debug() output is broken?
Ac
Am Montag, 14. Mai 2007 schrieb Ari Johnson:
> Here is a list of what I can see right now:
>
> 1. Many many lines of output that says "(event handler):Undefined value"
No idea what you mean by this... The debug() output is broken?
> 2. Really ugly transport shadow - it darkens the whole area from
Here is a list of what I can see right now:
1. Many many lines of output that says "(event handler):Undefined value"
2. Really ugly transport shadow - it darkens the whole area from the
transport down to the ground. Is this on purpose?
3. Crash the first time a unit shoots its machine gun. The c
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