On 5/20/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
Patch that fixes the problem. No idea why it works. But it seems to.
Shorter diff. Still seems to work fine.
- Per
Index: src/structure.c
===
--- src/structure.c (revision
Patch that fixes the problem. No idea why it works. But it seems to.
- Per
Index: src/structure.c
===
--- src/structure.c (revision 1311)
+++ src/structure.c (working copy)
@@ -5846,7 +5846,7 @@
barrel.z = 0;
}
- pie_Ro
On 5/20/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
> The problem arrived with revision 1303 as far as I can tell.
This looks wrong:
- pie_ROTATE_TRANSLATE(barrel.x, barrel.z,
barrel.y, muzzle->x, muzzle->z, muzzle->y);
+ pie_RotateTranslate3iv(&ba
Am Sonntag, 20. Mai 2007 schrieb Per Inge Mathisen:
> On 5/20/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> > It must have been broken very very recently as while I was testing my
> > commits I went into the enemy bases a few times and nothing happened. (I
> > didn't do that for all commits thou
On 5/20/07, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> It must have been broken very very recently as while I was testing my commits
> I went into the enemy bases a few times and nothing happened. (I didn't do
> that for all commits though.)
The problem arrived with revision 1303 as far as I can
Am Sonntag, 20. Mai 2007 schrieb Per Inge Mathisen:
> On 5/20/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
> > Whenever I approach an enemy oil rig in a skrimish, the game asserts
> > for me with most recent svn trunk, no local modifications:
>
> I should add, it asserts when I approach an enem
Per Inge Mathisen schreef:
> On 5/20/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
>
>> Whenever I approach an enemy oil rig in a skrimish, the game asserts
>> for me with most recent svn trunk, no local modifications:
>>
> I should add, it asserts when I approach an enemy oil rig with a
On 5/20/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
> Whenever I approach an enemy oil rig in a skrimish, the game asserts
> for me with most recent svn trunk, no local modifications:
I should add, it asserts when I approach an enemy oil rig with a
combat unit. It works in revision 1295. So i
Whenever I approach an enemy oil rig in a skrimish, the game asserts
for me with most recent svn trunk, no local modifications:
error : gridStartIterate: coords off grid
error : Assert in Warzone: mapgrid.c:276 : gridStartIterate ((x >=
0) && (x < gridWidth*GRID_UNITS) && (y >= 0) && (y <
grid