#1566: Setting droid production # to zero doesn't give back power
---------------------------+------------------------------------------------
 Reporter:  Safety0ff      |              Owner:                  
     Type:  bug            |             Status:  new             
 Priority:  minor          |          Milestone:  unspecified     
Component:  Engine: other  |            Version:  svn/trunk       
 Keywords:                 |   Operating_system:  All/Non-Specific
Blockedby:                 |           Blocking:                  
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 Steps to reproduce:[[BR]]
 -Start a game and remove all income (power generators,)[[BR]]
 -Compare the effect on your power between cancelling a unit in the factory
 pane by double right clicking the unit and setting the number of units to
 zero in the template pane. [[BR]][[BR]]Both wrapping around the number of
 droids from 9 to 0, or reducing the number of droids from 1 to 0 have the
 same effect.

 Double right clicking gives back all power without loss, and the other way
 will waste your power.

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Ticket URL: <http://developer.wz2100.net/ticket/1566>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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