#1566: Setting droid production # to zero doesn't give back power ---------------------------+------------------------------------------------ Reporter: Safety0ff | Owner: Type: bug | Status: new Priority: minor | Milestone: unspecified Component: Engine: other | Version: svn/trunk Keywords: | Operating_system: All/Non-Specific Blockedby: | Blocking: ---------------------------+------------------------------------------------ Steps to reproduce:[[BR]] -Start a game and remove all income (power generators,)[[BR]] -Compare the effect on your power between cancelling a unit in the factory pane by double right clicking the unit and setting the number of units to zero in the template pane. [[BR]][[BR]]Both wrapping around the number of droids from 9 to 0, or reducing the number of droids from 1 to 0 have the same effect.
Double right clicking gives back all power without loss, and the other way will waste your power. -- Ticket URL: <http://developer.wz2100.net/ticket/1566> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev