#2516: Mobile sensor turret - "hold position" doesn't work
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        Reporter:  Eugen       |        Type:  bug
          Status:  new         |    Priority:  normal
       Milestone:  2.3.x       |   Component:  Campaign
         Version:  2.3.7       |    Keywords:
Operating System:  Windows XP  |  Blocked By:
        Blocking:              |
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 Since version 2.3.6 is no longer supported and this bug has not been fixed
 (Ticket #2391), I am creating a new bug report to keep it up-to-date.


 A mobile sensor turret ignores "hold position" command though it was
 ordered to.

 I ordered the mobile sensor turret with assigned indirect-fire units to
 hold position. Then it automatically chose an approaching enemy target and
 indirect-fire units opened fire. When the enemy began to retreat the
 mobile sensor turret began to pursue it instead of choosing another target
 to attack. The order "hold position" doesn't work for a mobile sensor
 turret. As a result this unit becomes useless and is wasted quickly when
 it begins to pursue a retreating enemy unit.

 I have attached a save game file where you can see this bug: the mobile
 sensor turret is targeting an enemy tank. The enemy is retreating and
 instead of switching to another target, the sensor turret begins to pursue
 the enemy. Please notice that the sensor turret was given the "hold
 position" command.

 Thank you!

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2516>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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