Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?

2010-02-24 Thread Fastdeath
Hi, Do not hestitate to conntact me if you need players/testers. Kind regards, Rene aka Fastdeath buginator wrote: A little update, after a few more fixes, and 1 8p game that everyone entered OK, it seems to be working better. My first thought was to make a tag on Wed. night, and then

[warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?

2010-02-23 Thread buginator
A little update, after a few more fixes, and 1 8p game that everyone entered OK, it seems to be working better. My first thought was to make a tag on Wed. night, and then have some testing results (hopefully people would make bug tickets), but I am not sure that is the best course of action. I

Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?

2010-02-23 Thread Kreuvf
buginator wrote: To help this along, I am thinking of just making a build from svn 2.3 head, on Wed. night, and upload that to SF for some pre-testing. We wouldn't actually tag anything. The only change would be to force on --debug net for this build, and for the beta 11a release.