Commit: f750299cf630dbf0ba8138988f24bdcaeecaf992
Trac URL:
http://developer.wz2100.net/changeset/f750299cf630dbf0ba8138988f24bdcaeecaf992
Author: buginator
Date: Sun Oct 31 18:10:28 2010 -0400
Bump version #'s for beta 2 release
autorevision.conf|2 +-
configure.ac
Commit: 4988655903117b3740046ce63d536a376ce713a9
Trac URL:
http://developer.wz2100.net/changeset/4988655903117b3740046ce63d536a376ce713a9
Author: buginator
Date: Sun Oct 31 17:56:54 2010 -0400
Bump version # for beta 2 release
lib/netplay/netplay.c |4 ++--
1 files change
Commit: 54646f040ac71360cefe9e847a5e3eec86c4fc7a
Trac URL:
http://developer.wz2100.net/changeset/54646f040ac71360cefe9e847a5e3eec86c4fc7a
Author: buginator
Date: Sun Oct 31 17:48:36 2010 -0400
Muzzle flash fix for Assault Cannon & Cluster/HEAP Bomb projectile's texture fix
and
Commit: f5358c205b421116bc6747f5635a95dfdaf22173
Trac URL:
http://developer.wz2100.net/changeset/f5358c205b421116bc6747f5635a95dfdaf22173
Author: cybersphinx
Date: Sun Oct 31 13:19:41 2010 +0100
Update .gitignore.
.gitignore |2 ++
1 files changed, 2 insertions(+), 0 dele
Commit: df80c4a0ae92e75fad3dbeb884404ec122667ca2
Trac URL:
http://developer.wz2100.net/changeset/df80c4a0ae92e75fad3dbeb884404ec122667ca2
Author: cybersphinx
Date: Sun Oct 31 13:16:51 2010 +0100
Update .gitignore.
.gitignore |2 ++
1 files changed, 2 insertions(+), 0 dele
Commit: 66286268f23e6de1577f4fbc96bb19c58cad5ccc
Trac URL:
http://developer.wz2100.net/changeset/66286268f23e6de1577f4fbc96bb19c58cad5ccc
Author: Cyp
Date: Sun Oct 31 08:55:02 2010 +0100
Don't crash on MOVEPOINTTOPOINT for paths of zero length.
Should that be possible, though?