Commit: 48c4958062a8fdfaac64d49ad5c339b017f7f5c9
Trac URL:
http://developer.wz2100.net/changeset/48c4958062a8fdfaac64d49ad5c339b017f7f5c9
Author: Cyp
Date: Tue Nov 16 11:59:45 2010 +0100
Convert iIMDShape.min/max from Vector3f to Vector3i, since they are used in the
game state
Commit: 71219f604e88d83d12760d0b8f74a0483d33d7bd
Trac URL:
http://developer.wz2100.net/changeset/71219f604e88d83d12760d0b8f74a0483d33d7bd
Author: Cyp
Date: Tue Nov 16 20:20:54 2010 +0100
Fix incorrect lighting normals due to ELEVATION_SCALE.
Changelog: Fix terrain shading.
s
Commit: 08f9fa58789d20c64ed8eaa0e9076b08d4cf8947
Trac URL:
http://developer.wz2100.net/changeset/08f9fa58789d20c64ed8eaa0e9076b08d4cf8947
Author: Cyp
Date: Tue Nov 16 20:20:54 2010 +0100
Fix broken mapObjIsAboveGround and incorrect lighting normals due to
ELEVATION_SCALE.
Cha