Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 904b442f012755c81c415a1cea901953821fe10f
      
https://github.com/Warzone2100/warzone2100/commit/904b442f012755c81c415a1cea901953821fe10f
  Author: Thiago Barcala <thiago.barc...@gmail.com>
  Date:   2021-04-26 (Mon, 26 Apr 2021)

  Changed paths:
    M lib/framework/geometry.h
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/tip.cpp
    M lib/widget/tip.h
    M lib/widget/widgbase.h
    M lib/widget/widget.cpp
    M lib/widget/widget.h

  Log Message:
  -----------
  Refactor tip module

With this approach, the widgets that display tips need only to override
getTip and return a non-empty string for the tip to be displayed.

All the triggers for displaying/hiding the tips were moved to the tip
module.

The tip module will also try to refresh the tip on every frame, in case
there is a tip being shown.


  Commit: cfcf1896c52feabd2921a704df8b8d9bd9366448
      
https://github.com/Warzone2100/warzone2100/commit/cfcf1896c52feabd2921a704df8b8d9bd9366448
  Author: Thiago Barcala <thiago.barc...@gmail.com>
  Date:   2021-04-26 (Mon, 26 Apr 2021)

  Changed paths:
    M lib/widget/tip.cpp

  Log Message:
  -----------
  Restrict tip refresh to once every 500ms


Compare: 
https://github.com/Warzone2100/warzone2100/compare/22fb1ddae3d0...cfcf1896c52f


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