Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: c8e597da4ec72fead9fe00edf5b03f1b12d23e29 https://github.com/Warzone2100/warzone2100/commit/c8e597da4ec72fead9fe00edf5b03f1b12d23e29 Author: Paweł Perłakowski <pa...@ok.info.pl> Date: 2022-03-18 (Fri, 18 Mar 2022)
Changed paths: M lib/ivis_opengl/imdload.cpp M lib/ivis_opengl/piematrix.cpp M lib/ivis_opengl/piematrix.h M src/atmos.cpp M src/atmos.h M src/bucket3d.cpp M src/bucket3d.h M src/component.cpp M src/component.h M src/display.cpp M src/display.h M src/display3d.cpp M src/display3d.h M src/effects.cpp M src/effects.h Log Message: ----------- Perf: improve general rendering performace a bit by avoiding same matrix calculations in loops Commit: 4e3dc42eefb82edea8a362559bf3c81a56aa2cdd https://github.com/Warzone2100/warzone2100/commit/4e3dc42eefb82edea8a362559bf3c81a56aa2cdd Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-03-18 (Fri, 18 Mar 2022) Changed paths: M lib/ivis_opengl/imdload.cpp M lib/ivis_opengl/ivisdef.h Log Message: ----------- Store modelName in iIMDShape Compare: https://github.com/Warzone2100/warzone2100/compare/16fa279517a8...4e3dc42eefb8 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits