Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: d798dc665098799e31ad61dea0a9a16e734827b6
      
https://github.com/Warzone2100/warzone2100/commit/d798dc665098799e31ad61dea0a9a16e734827b6
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2021-04-22 (Thu, 22 Apr 2021)

  Changed paths:
    M lib/ivis_opengl/gfx_api.h
    M lib/ivis_opengl/gfx_api_gl.cpp
    M lib/ivis_opengl/gfx_api_gl.h
    M lib/ivis_opengl/gfx_api_null.cpp
    M lib/ivis_opengl/gfx_api_null.h
    M lib/ivis_opengl/gfx_api_vk.cpp
    M lib/ivis_opengl/gfx_api_vk.h

  Log Message:
  -----------
  gfx_api: Refactor to support multiple uniform sets per PSO


  Commit: c1eeb5774c6eacf02259532547f59d83550bf061
      
https://github.com/Warzone2100/warzone2100/commit/c1eeb5774c6eacf02259532547f59d83550bf061
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2021-04-22 (Thu, 22 Apr 2021)

  Changed paths:
    M data/base/shaders/button.vert
    M data/base/shaders/nolight.vert
    M data/base/shaders/tcmask.vert
    M data/base/shaders/vk/button.frag
    M data/base/shaders/vk/button.vert
    M data/base/shaders/vk/nolight.frag
    M data/base/shaders/vk/nolight.vert
    M data/base/shaders/vk/tcmask.frag
    M data/base/shaders/vk/tcmask.vert
    M lib/ivis_opengl/gfx_api.h
    M lib/ivis_opengl/gfx_api_gl.cpp
    M lib/ivis_opengl/gfx_api_gl.h
    M lib/ivis_opengl/piedraw.cpp

  Log Message:
  -----------
  Split uniforms for SHADER_COMPONENT / BUTTON / NOLIGHT


Compare: 
https://github.com/Warzone2100/warzone2100/compare/077559129b0f...c1eeb5774c6e


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