Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: fdc36c97727bc3ddfef3d9cb6b007a0973de0b90
      
https://github.com/Warzone2100/warzone2100/commit/fdc36c97727bc3ddfef3d9cb6b007a0973de0b90
  Author: Dylan <28832631+darwi...@users.noreply.github.com>
  Date:   2023-08-09 (Wed, 09 Aug 2023)

  Changed paths:
    M lib/sound/audio.cpp

  Log Message:
  -----------
  Fix "Unit Destroyed" audio not playing properly (#3336)

* Fix "Unit Destroyed" audio not playing properly

Fixed a mistake (typo?) in the audio_QueueTrackMinDelayPos() function that 
prevented the "Unit Destroyed" audio from playing after 5 seconds have passed.

* Update audio_QueueTrackMinDelay() for consistency




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