to ever being able send anything but 1 or two VTOLs at a time, I shall set
this as a blocker.
--
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---
WORK !!!
(without my modified files )
ALLELUIA !
(I hope the sound for later)
PierreC
--
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The Warzone
):
Attachment "Warzone" added
http://developer.wz2100.net/raw-attachment/ticket/4695/Warzone
Modiied Warzone exec
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):
Attachment "Vorbis" added
http://developer.wz2100.net/raw-attachment/ticket/4695/Vorbis
Modified Vorbis framework
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Th
ut error.
I hope it can help, I hope an binary OSX version
Thank for reading
PierreC
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icket/4690/minimap_pixelation.patch
patch file created with `git format-patch`
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disables them.
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(part 6/9)
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_button.png
in-game options button "Quit" is renamed to "Host Quit" when hosting a
multiplayer game (confirmation dialogue)
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ons button "Quit" is renamed to "Host Quit" when hosting a
multiplayer game (initial screen)
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.
A new configuration option quitConfirmation allows skipping the
confirmation dialogue altogether.
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. Could this be
hardware of platform specific bug? How does the meganisme work? What can I
do to help you resolve this bug?
--
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The Warzone
lation.png
minimap appearing pixelated
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icket/4690/minimap_pixelation.patch
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ring.patch
patch file created with `git format-patch` (part 3/3)
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n of radar size with rotateRadar set to true and false for the map
HugeassRebuild (GIMP file with layers)
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n of radar size with rotateRadar set to true and false for the map
HugeassRebuild
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tration of radar rotation shifting the center of minimaps, with red lines
and a dot outlining the squared minimap area and its center (GIMP file with
layers)
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tration of radar rotation shifting the center of minimaps, with red lines
and a dot outlining the squared minimap area and its center
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ettings 14, 16 and 32 (GIMP file with layers)
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ettings 14, 16 and 32
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files and directories and write
their names next to their dimensions to the file map_sizes.csv
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|
-+-
Changes (by darkling):
Attachment "weaponPathIsAvailable.js" added
http://developer.wz2100.net/raw-attachment/ticket/4688/weaponPathIsAvailable.js
alternative function
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Warzone
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ould show '''Quit to Main Menu''' and '''Load Saved Game''' when this
happens. And should not allow the user to break out of the menu on a fail
via escape button.
Issue 21 in
[http://forums.wz2100.net/viewtopic.php?f=6&t=13753&
/sequenceaudio].
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something is really damaged (red hp indicator) then they
either do not get repaired or it is partially repaired on load.
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The Warzone
ut I would appreciate it if a dev could try and
reproduce this with newer/the latest version. If the bug is not present
anymore, feel free to close this ticket.
--
Ticket URL: <http://developer.wz2100.net/ticket/4684>
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Th
researches it earlier the gameplay gets unequal and when having bots and
random players it is not possible to just agree on not using it.
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The Warzone
yet
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end with using * debug file.
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values. Any attempt to save and load
from that point will reproduce the error 100% of the time for me.
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eated with `git format-patch`
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hed
patch fixes the problem.
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nus can be changed by clicking on
their name, except for the game option "Language".
The attached patch fixes the problem.
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language_click.patch
patch file created with `git format-patch`
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http://developer.wz2100.net/raw-attachment/ticket/4673/0001-Prevent-vision-gifting-upon-saveload-for-campaign.patch
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e turret
overflows to the first when previewing the droid design screen.
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dded
http://developer.wz2100.net/raw-attachment/ticket/4676/Warzone2100.RPT
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Registers:
eax=0001 ebx=5cc0b620 ecx=099f6844 edx=0022ea58 esi=0001
edi=099f6844
eip=1273b2e9 esp=0022e958 ebp= iopl=0 nv up ei pl nz na pe
nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=
efl=00010202
Call stack:
--
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all the enemies, but everyone was already dead and
does not complete the stage.
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sist with this project so far!
Hironaru
Project BOMB
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"vis.jpeg" added
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shared vision of ally
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Th
at something.
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set the values to 8,000 or
something outrageous we can expect the construction to take significantly
longer but visibly there is no difference.
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The Warzone
ent/ticket/4671/blvfact2.pie
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100.net/ticket/4670>
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remember this is a very old
problem.
and in some rare cases it is saved correctly.
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icket/4668/warzone2100.gdmp-9UbjVX
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chrieben)
richter@richter-Lenovo-IdeaPad-Z500:~:801> warzone2100 --version
Warzone 2100 - Version: 3.2.3, Built:Nov 5 2017
}}}
The games has been built from git tag 3.2.3 with `./autogen.sh &&
./configure && make && sudo make install` on Ubuntu 17.10.
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t bad game name and not leave every one blaming
port forward
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had it repeatedly crash
on me.
I have not experienced crashing before this.
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ampaign
│ ├── downloads
│ ├── global
│ ├── multiplay
│ └── music
├── multiplay
│ └── players
├── music
├── savegames
│ ├── campaign
│ └── skirmish
├── screenshots
├── tests
└── userdata
├── campaign
└── mp
21 directories
}}}
--
Ticket URL: <http://develop
I'm #3
[6] I'm #2
[6] I'm #3
[7] I'm #2
[7] I'm #3
[8] I'm #2
[8] I'm #3
[9] I'm #2
[9] I'm #3
[10] I'm #2
[10] I'm #3
}}}
As we can see, the player 2 try to remove his timer, b
|
-+-
Changes (by Prot):
Attachment "47a2b6c86f6744285c6f3e1a632cda69cf6e0ea6.patch" added
http://developer.wz2100.net/raw-attachment/ticket/4663/47a2b6c86f6744285c6f3e1a632cda69cf6e0ea6.patch
--
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Warzone
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.
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en
wz2100.net/raw-attachment/ticket/4614/fae9c0df5fbcb847924ade306b7e9f85f3eff3aa.patch
https://github.com/Warzone2100/warzone2100/pull/92/commits/fae9c0df5fbcb847924ade306b7e9f85f3eff3aa
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er.wz2100.net/ticket/4661>
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research topics should be "Mk2" and "Mk3", not "2" and "3".
Patch based on master@73e7f2565fcef866a3120e7574c8e12d9badaf68.
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: <http://developer.wz2100.net/ticket/4660>
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s and
the other options on the menu.
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o an equivalent blue cross for commanders' auto-targeting.
Both are useful - it tells you if you need to override the automatic
targeting or not. Could they please be reinstated?
--
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le to fix themselves. While this
addition was added sometime after v1.10 and was not part of the original
game it was a good addition and I'd like to see it restored.
I also miss this feature and would like to see it restored.
--
Ticket URL: <http://developer.wz2100.net/ticket/4655&g
red a change request. I think the current scheme has
been so since 1.10 inclusive.
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RL: <http://developer.wz2100.net/ticket/4653>
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cure important
messages.
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list). This issue may also occur when the unit production
window is open in the same configuration.
Fairly high priority bug. It is common to play with the research window
open to ensure new technologies are researched as fast as possible.
--
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normal speed.
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ta%207.zip
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00.net/raw-attachment/ticket/4649/Design%20menu%20graphic%20bug.jpg
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shows decreasing hitpoints when I want to change the body
from mantis to python. But they incrase. This happens every time you want
to change to a stronger body.
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