eloper.wz2100.net/ticket/4612>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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eloper.wz2100.net/ticket/4612>
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The Warzone 2100 Project
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-> blue
box, bluboxes -> blue boxes, initalised -> initialised, initalise ->
initialise, seperated -> separated, seperate -> separate, seperator ->
separator
--
Ticket URL: <http://developer.wz2100.net/ticket/4612>
Warzone 2100 Trac <http://developer.wz21
ket/4611>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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ne2100.RPT
rpt file
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The Warzone 2100 Project
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The Warzone 2100 Project
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t/ticket/4609>
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|
-+-
Changes (by wakeup):
Attachment "tr.po" added
http://developer.wz2100.net/raw-attachment/ticket/4608/tr.po
PO file
--
Ticket URL: <http://developer.wz2100.net/ticket/4608>
Warzone 2100 Trac <http://developer.wz2100.net/>
Th
here is the updated one. I'd appreciate if you
can merge it.
Thanks.
--
Ticket URL: <http://developer.wz2100.net/ticket/4608>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
---
7/logs.zip
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Ticket URL: <http://developer.wz2100.net/ticket/4607>
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|Version: 3.2.3
Operating System: Windows 7 64bit |
+-
Crash at downloding map
however map hadn'y dowloaded, it was 0 bytes after crash
--
Ticket URL: <http://developer.wz2100.net/ticket/4607>
Warzone 2100
een when
resizing the mini map.
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Ticket URL: <http://developer.wz2100.net/ticket/4606>
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moves
along with the camera. See the image in this post:
[http://forums.wz2100.net/viewtopic.php?f=1&t=12844#p136837]
--
Ticket URL: <http://developer.wz2100.net/ticket/4605>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warz
n-Specific |
-+-
Changes (by Forgon):
Attachment "gamma3_error.png" added
http://developer.wz2100.net/raw-attachment/ticket/4604/gamma3_error.png
screenshot of enemy transport under fire -- tt can be damaged, but not killed.
--
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p://developer.wz2100.net/ticket/4604>
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-erasing after each game in chaotical order. It's not only
my problem, because i discussed it with Ru-speaking community. At 3.2.3
templates are using .json file, but at 3.1.5 templates was using .ini
file.
10.07.17 ~RBMW-Fedaykin
--
Ticket URL: <http://developer.wz2100.net/ticket/4603>
W
:
[https://github.com/KJeff01/warzone2100/tree/campaignJS]
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Check out the
once and then started crashing on
startup each launch
this happened on 3.2.1 but it stopped after some time on the portable
update
--
Ticket URL: <http://developer.wz2100.net/ticket/4601>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
ng.
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ng.
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ng.
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Ticket URL: <http://developer.wz2100.net/ticket/4598>
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The Warzone 2100 Project
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wz2100.net/raw-attachment/ticket/4597/Incomplete%20translation.zip
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Ticket URL: <http://developer.wz2100.net/ticket/4597>
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The Warzone 2100 Project
--
Chec
of the researched artifacts is
in german, but the title is in english.
The unit rank is in english, but only in master not in 3.2.3.
I used master 6ed849c from June 17th.
I add pictures of the not translated parts.
--
Ticket URL: <http://developer.wz2100.net/ticket/4597>
Warzone 210
partially
damaged and emit puffs of smoke if I have auto-repair researched (or at
least this seems to happen more if I do have auto-repair).
Scavengers get stuck with their machine-gun shooting effect until they
die.
--
Ticket URL: <http://developer.wz2100.net/ticket/4596>
Warzone 210
the
program's users, under the GPL.
Thus, the GPL gives permission to release the modified program in
certain ways, and not in other ways; but the decision of whether to
release it is up to you.
--
Ticket URL: <http://developer.wz2100.net/ticket/4595>
Warzone 2100
wz2100.net/raw-attachment/ticket/4594/warzone2100_menu_bug.png
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ys "feindliche Basis"
instead of "feindliche Basis ausgelöscht". Can't check it in other
languages, because I just speak english (should be better) and german
(native). Worked correct in 3.2.3
Used master 77f9e5c from June third.
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100.net/ticket/4592>
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gram Files (x86)\Warzone
2100-3.2.3\warzone2100.exe:00622442 pie_ScreenFlip
/home/wz2100/build/warzone2100-3.2.3/lib/ivis_opengl/piemode.cpp:96
}}}
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Ticket URL: <http://developer.wz2100.net/ticket/4591>
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Th
zip
Saved game
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objects in the entire game
are 1x laser command post and 1x truck.
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Ticket URL: <http://developer.wz2100.net/ticket/4590>
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The Warzone 2100 Project
--
Chec
icket/4589/Warzone2100.RPT
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rent type
qualifier across different shaders.
GLSL link failed: Uniform "color" has different type qualifier across
different shaders.
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Ticket URL: <http://developer.wz2100.net/ticket/4589>
Warzone 2100 Trac <http://develope
attachment/ticket/4588/Test%20beta%202%20master.zip
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00.net/raw-attachment/ticket/4588/Test%20beta%202%20Version%203.2.3.zip
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The Warzone 2100 Project
--
Check out the
ppens with saved
games from the middle of beta 2. With the saved game of the beginning of
beta 2 everything worked fine. Only a new error message occured.
I added the saved games from 3.2.3 and master and the logs.
--
Ticket URL: <http://developer.wz2100.net/ticket/4588>
Warzone
looks stable enough.
Mod file: [http://forums.wz2100.net/viewtopic.php?f=1&p=136598#p136598]
Git branch: [https://github.com/KJeff01/warzone2100/tree/campaignJS]
--
Ticket URL: <http://developer.wz2100.net/ticket/4587>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warz
chances for hover propulsion and
more body choices for the tanks.
Discussion and current mod:
[http://forums.wz2100.net/viewtopic.php?f=35&t=12871]
Link to branch: [https://github.com/KJeff01/warzone2100/tree/SemperFi-JS-
update]
--
Ticket URL: <http://developer.wz2100.net/ticket/4586>
Wa
|
-+-
Changes (by MIH-XTC):
Attachment "EB.wz" added
http://developer.wz2100.net/raw-attachment/ticket/4585/EB.wz
Final version of mp stats and AI
--
Ticket URL: <http://developer.wz2100.net/ticket/4585>
Warzone 2100 Trac <http://d
difier in mp (rules.js:98)
Reduced build time on wheel propulsion and light bodies to further
distinguish their usefulness from half track and medium bodies.
--
Ticket URL: <http://developer.wz2100.net/ticket/4585>
Warzone 2100 Trac <http://developer.wz2100
x0 0
es 0x0 0
fs 0x0 0
gs 0x0 0
(gdb) A debugging session is active.
Inferior 1 [process 26567] will be detached.
Quit anyway? (y or n) [answered Y; input not from terminal]
Detaching from program: /usr/bin/warzone2100, process 2
flyaway
mission
https://youtu.be/Zc1byX5z_Nw?t=29139
--
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Check out the
icket/4582/3.2.3_fonts.png
3.2.3 main menu font rendering
--
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The Warzone 2100 Project
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icket/4582/3.2.3_fonts.png
3.2.3 main menu font rendering
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The Warzone 2100 Project
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icket/4582/3.2.3_fonts.png
3.2.3 main menu font rendering
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The Warzone 2100 Project
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icket/4582/3.2.3_fonts.png
3.2.3 main menu font rendering
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The Warzone 2100 Project
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icket/4582/3.1.2_fonts.png
3.1.2 main menu font rendering
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The Warzone 2100 Project
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Check out the vibrant tech c
] is present in 3.2.3 font
rendering (likely also 3.2.x). See the attached images comparing with the
3.1.2 main menu and the 3.2.3 main menu.
Relevant (?) system information: Ubuntu 16.04, Intel(R) HD Graphics 4000.
--
Ticket URL: <http://developer.wz2100.net/ticket/4582>
Warzone 2100 Trac
attachment/ticket/4581/campaign%20saves.zip
The saved games
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The Warzone 2100 Project
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Check out the vibrant
attachment/ticket/4581/WZlog-0426_103406.txt
File in log folder
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The Warzone 2100 Project
--
Check out the
attachment/ticket/4581/failed%20to%20load.jpg
Error after trying to load the game.
--
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Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
--
ening. I'm providing the requested files to help solving the issue.
I'm not sure if it may help but my timezone is UTC-3 (Brazil).
Thanks!
--
Ticket URL: <http://developer.wz2100.net/ticket/4581>
Warzone 2100 Trac <http://developer.wz2100.n
icket/4580/build.log
build.log file
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The Warzone 2100 Project
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Check out the vibrant tech community on o
e:466: wzapp_qt.o] Error 1
}}}
This does not happen with warzone2100-3.2.2
--
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Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
--
shot_2.png
pc specs part 2
--
Ticket URL: <http://developer.wz2100.net/ticket/4579>
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ne2100.RPT
crashdump
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The Warzone 2100 Project
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shot_1.png
pc specs part 1
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r-non-game-spe.patch
--
Ticket URL: <http://developer.wz2100.net/ticket/4578>
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The Warzone 2100 Project
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00010202
Call stack:
--
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s\SysWOW64\ntdll.dll:77DD9902
RtlInitializeExceptionChain
77DD98D5 C:\Windows\SysWOW64\ntdll.dll:77DD98D5
RtlInitializeExceptionChain
--
Ticket URL: <http://developer.wz2100.net/ticket/4576>
Warzone 2100 Trac <http://developer.wz2100.net/>
Th
arzone2100.gdmp-7JXvuP
crash log
--
Ticket URL: <http://developer.wz2100.net/ticket/4575>
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The Warzone 2100 Project
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Check out the vibrant tech community on o
: unspecified
Operating System: All/Non-Specific |
-+-
setting up to host and it crashed log supplied
--
Ticket URL: <http://developer.wz2100.net/ticket/4575>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
pport upnp,
please add port 2100 manually, while it was successfully added to router.
--
Ticket URL: <http://developer.wz2100.net/ticket/4574>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
---
aded from the
windows installer. I tested this with the latest portable installer.
--
Ticket URL: <http://developer.wz2100.net/ticket/4573>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
er.wz2100.net/ticket/4572>
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The Warzone 2100 Project
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copy/paste the result into
icons/warzone2100.appdata.xml
This allows Application Center to know which public should be allowed to
use Warzone 2100.
--
Ticket URL: <http://developer.wz2100.net/ticket/4571>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
to fix the AppData
--
Ticket URL: <http://developer.wz2100.net/ticket/4570>
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for the research have turned yellow and blend in
with the research progress bar since 3.2.2.
--
Ticket URL: <http://developer.wz2100.net/ticket/4569>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
dding -lpthread in the last compile command, the problem seems to
be solved.
--
Ticket URL: <http://developer.wz2100.net/ticket/4568>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
--
5 0x77972439 in ?? () from /usr/lib/x86_64-linux-
gnu/libSDL2-2.0.so.0
#16 0x70c05424 in start_thread (arg=0x7fffb7fff700) at
pthread_create.c:333
#17 0x72f0c9bf in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:105}}}
--
Tic
--
Ticket URL: <http://developer.wz2100.net/ticket/4566>
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The Warzone 2100 Project
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Check out the vibrant tech community on one of the world'
occurs if you simply
recover the module first without installing it, and then remove the other
scavengers, but have not tested.
--
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Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
attachment/ticket/4564/netplay-20170318_192323.log
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attachment/ticket/4564/netplay-20170318_192507.log
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icket/4564/Warzone2100.RPT
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|Version: unspecified
Operating System: All/Non-Specific |
-+-
I crash the host game and exit.
--
Ticket URL: <http://developer.wz2100.net/ticket/4564>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
100.net/ticket/4563>
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The Warzone 2100 Project
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URL: <http://developer.wz2100.net/ticket/4562>
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The Warzone 2100 Project
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Check out the vibrant tech community on one of the world's most
engaging tech si
://developer.wz2100.net/ticket/4561>
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The Warzone 2100 Project
--
Announcing the Oxford Dictionaries API! The API offers world-renowned
dictionary content that is easy
->tm_min, t->tm_sec, level,
++screendump_num);
}
}}}
Patched file is attached.
--
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Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
wz2100.net/raw-attachment/ticket/4560/error.log
relevant error messages
--
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Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
--
ressed the following keys:
{{{
foo
//Production
//select all units
//to unselect all units
//pauses game
bar //a second Enter is accepted
//no effect
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/4560>
Warzone 2100 Trac <http://developer.wz2100.net/>
Th
|
-+-
Changes (by Forgon):
Attachment "template.cpp" added
http://developer.wz2100.net/raw-attachment/ticket/4559/template.cpp
patched file '.src/template.cpp'
--
Ticket URL: <http://developer.wz2100.net/ticket/4559&g
|
-+-
Changes (by Forgon):
Attachment "error.log" added
http://developer.wz2100.net/raw-attachment/ticket/4559/error.log
relevant error messages
--
Ticket URL: <http://developer.wz2100.net/ticket/4559>
Warzone 2100 Trac <http://develop
|
-+-
Changes (by Forgon):
Attachment "templates.json" added
http://developer.wz2100.net/raw-attachment/ticket/4559/templates.json
commander template
--
Ticket URL: <http://developer.wz2100.net/ticket/4559>
Warzone 2100 Trac <http://d
s > 2 && !(asWeaponStats +
design.asWeaps[2])->designable
{
debug(LOG_ERROR, "Turret for \"%s\" from stored
templates cannot be designed", design.name.toUtf8().constData());
ini.nextAr
l:77DD98D5
RtlInitializeExceptionChain
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/4558>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
--
Announcing the Oxford Dictionaries API! The API
icket/4557/bug.zip
--
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The Warzone 2100 Project
--
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net/ticket/4557>
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The Warzone 2100 Project
--
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icket/4556/ResearchBugSaves.zip
Save game files
--
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The Warzone 2100 Project
--
Check out the vibrant tech c
mma campaign the
machine gun turret does not exist in the blueprints when you select "show
obsolete tech". Hope that helps
--
Ticket URL: <http://developer.wz2100.net/ticket/4556>
Warzone 2100 Trac <http://developer.wz2100.net/>
ket/4555>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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that if the droid is taken from an enemy player with
superior research (defense upgrades?), then this issue happens.
--
Ticket URL: <http://developer.wz2100.net/ticket/4554>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone
icket/4553/Warzone2100.RPT
error log
--
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