of
post-retirement. Once I'm up to speed I can probably make more substantial
contributions.
http://www.linkedin.com/in/michaelpaquette
Mike Paquette
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On Dec 14, 2010, at 2:20 AM, Stefanos A. wrote:
>
>
> 2010/12/14 Mike Paquette
> On Dec 13, 2010, at 4:47 PM, Daniel wrote:
>
> > Any thoughts on keyboard input?
>
> I recently completed work on a novel window system not too different from
> Wayland. We ran
may draw using their favorite sets of APIs. On Mac OS X that includes Carbon,
the old school Macintosh QuickDraw based code, Cocoa, built on a Postscriptish
vector + raster model, and the X protocol via a 'rootless' X server.
Mike Paquette
http://www.linkedin.com/in/michaelpaque
a desktop manager
process to let it know when an app is hung, allowing it to alter the appearance
of the UI. Unity might, for example, be extended to turn the running app
indicator red, or a menu item 'Quit' could change to 'Force Quit.'
Mike Paquette
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an provide the mechanisms to move, hide, show, and resize
windows. Decisions as to how to handle unresponsive applications and present
UI regarding these applications is best done at a higher level.
Mike Paquette
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wayla
tatus of
other apps, like the Unity launch bar, to listen for notifications of
unresponsive apps, specially badge unresponsive apps if desired, or offer a
'force quit' contextual menu item.
Mike Paquette
On May 13, 2011, at 4:11 AM, Mak Nazečić-Andrlon wrote:
> Indeed. But how ab
app developers that when they
resized a window, they should immediately fix up the content without wandering
off to query the odd remote database, but the majority of apps appeared to be
ready to redraw content promptly on doing a resize.
Mike Paquette
On May 13, 2011, at 10:37 AM
I just thought I'd chime in with a little background information on Quartz.
This is purely informational, to give everyone an idea of how these issues were
handled elsewhere. There are lots of possible solutions and tradeoffs.
I'm just kibitzing. Kristian is driving. :-)
On Sep 7, 2011, at
On Jan 9, 2012, at 12:43 AM, Pekka Paalanen wrote:
>
> Note, that even 3D projective transformations are just a subset.
> Nothing should prevent arbitrary non-linear transformations in the
> compositor, if they make any sense. How about projection on a sphere,
> like in a planetarium? In case so