On Wed, 10 Sep 2014 08:25:13 +0200
Jonas Ådahl wrote:
> On Wed, Sep 10, 2014 at 09:34:52AM +1000, Peter Hutterer wrote:
> > On Tue, Sep 09, 2014 at 10:42:26PM +0200, Jonas Ådahl wrote:
> > > On a side note, there is still a problem with the current format
> > > of WL_CALIBRATION and that is that
On Wed, Sep 10, 2014 at 09:34:52AM +1000, Peter Hutterer wrote:
> On Tue, Sep 09, 2014 at 10:42:26PM +0200, Jonas Ådahl wrote:
> > On Tue, Sep 09, 2014 at 01:15:42PM +1000, Peter Hutterer wrote:
> > > On Mon, Sep 08, 2014 at 08:16:07PM +0200, Jonas Ådahl wrote:
> > > > On Fri, Sep 05, 2014 at 11:25
On Tue, Sep 09, 2014 at 10:42:26PM +0200, Jonas Ådahl wrote:
> On Tue, Sep 09, 2014 at 01:15:42PM +1000, Peter Hutterer wrote:
> > On Mon, Sep 08, 2014 at 08:16:07PM +0200, Jonas Ådahl wrote:
> > > On Fri, Sep 05, 2014 at 11:25:25AM +1000, Peter Hutterer wrote:
> > > > WL_CALIBRATION, introduced in
On Tue, Sep 09, 2014 at 01:15:42PM +1000, Peter Hutterer wrote:
> On Mon, Sep 08, 2014 at 08:16:07PM +0200, Jonas Ådahl wrote:
> > On Fri, Sep 05, 2014 at 11:25:25AM +1000, Peter Hutterer wrote:
> > > WL_CALIBRATION, introduced in weston-1.1, requires the translation
> > > component
> > > of the c
On Mon, Sep 08, 2014 at 08:16:07PM +0200, Jonas Ådahl wrote:
> On Fri, Sep 05, 2014 at 11:25:25AM +1000, Peter Hutterer wrote:
> > WL_CALIBRATION, introduced in weston-1.1, requires the translation component
> > of the calibration matrix to be in screen coordinates. libinput does not
> > have
> >
On Fri, Sep 05, 2014 at 11:25:25AM +1000, Peter Hutterer wrote:
> WL_CALIBRATION, introduced in weston-1.1, requires the translation component
> of the calibration matrix to be in screen coordinates. libinput does not have
> access to this and it's not a very generic way to do this anyway. So with
WL_CALIBRATION, introduced in weston-1.1, requires the translation component
of the calibration matrix to be in screen coordinates. libinput does not have
access to this and it's not a very generic way to do this anyway. So with
the libinput backend, WL_CALIBRATION support is currently broken (#827