On Mon, 30 Nov 2015 13:33:16 -0600
Derek Foreman wrote:
> Rounding both corners of the rectangle down can result in a 0
> width/height rectangle before passing to weston_transformed_rect.
>
> This showed up as missing damage in weston-simple-damage (the
> bouncing ball
On 01/12/15 03:48 AM, Pekka Paalanen wrote:
> On Mon, 30 Nov 2015 13:33:16 -0600
> Derek Foreman wrote:
>
>> Rounding both corners of the rectangle down can result in a 0
>> width/height rectangle before passing to weston_transformed_rect.
>>
>> This showed up as missing
On 30/11/15 03:21 PM, Daniel Stone wrote:
> Hi,
>
> On 30 November 2015 at 19:33, Derek Foreman wrote:
>> Rounding both corners of the rectangle down can result in a 0
>> width/height rectangle before passing to weston_transformed_rect.
>>
>> This showed up as missing
Hi,
On 30 November 2015 at 19:33, Derek Foreman wrote:
> Rounding both corners of the rectangle down can result in a 0
> width/height rectangle before passing to weston_transformed_rect.
>
> This showed up as missing damage in weston-simple-damage (the
> bouncing ball
Rounding both corners of the rectangle down can result in a 0
width/height rectangle before passing to weston_transformed_rect.
This showed up as missing damage in weston-simple-damage (the
bouncing ball would leave green trails when --use-viewport was
used)
Also, add a big fat warning for users