Re: [PATCH weston 4/5] evdev: Improve touchpad support and add motion filters

2012-05-15 Thread Jonas Ådahl
On Mon, May 14, 2012 at 7:31 PM, Chase Douglas chase.doug...@canonical.com wrote: On 05/09/2012 02:31 PM, Jonas Ådahl wrote: Touchpad related code has been rewritten and moved to its own file accessed by evdev via the dispatch interface. The various functionality implemented are anti-flicker

Re: [PATCH weston 4/5] evdev: Improve touchpad support and add motion filters

2012-05-15 Thread Mohamed Ikbel Boulabiar
On Wed, May 9, 2012 at 11:31 PM, Jonas Ådahl jad...@gmail.com wrote: Touchpad related code has been rewritten and moved to its own file accessed by evdev via the dispatch interface. The various functionality implemented are anti-flicker (don't jumping around), smoother motions, touch

Re: [PATCH weston 4/5] evdev: Improve touchpad support and add motion filters

2012-05-15 Thread Bill Spitzak
It really sounds like the compositor should do this. IMHO it should produce *lots* of input events, so these gestures can be recognized. It would produce scroll events or whatever at the correct speed (or with a 24_8 increment on each) so that the acceleration is exactly the same if the

Re: [PATCH weston 4/5] evdev: Improve touchpad support and add motion filters

2012-05-14 Thread Chase Douglas
On 05/09/2012 02:31 PM, Jonas Ådahl wrote: Touchpad related code has been rewritten and moved to its own file accessed by evdev via the dispatch interface. The various functionality implemented are anti-flicker (don't jumping around), smoother motions, touch detection, pointer acceleration

[PATCH weston 4/5] evdev: Improve touchpad support and add motion filters

2012-05-09 Thread Jonas Ådahl
Touchpad related code has been rewritten and moved to its own file accessed by evdev via the dispatch interface. The various functionality implemented are anti-flicker (don't jumping around), smoother motions, touch detection, pointer acceleration and some more. Pointer acceleration is