On Tue, 20 Mar 2018 15:28:24 +0100
Emre Ucan wrote:
> If the constraint is an one-shot constraint, constraint
> is freed in disable_pointer_constraint function.
> Therefore, we should not try to read freed memory at
> "switch (constraint->lifetime)" statement.
>
> The removed code is anyway supe
If the constraint is an one-shot constraint, constraint
is freed in disable_pointer_constraint function.
Therefore, we should not try to read freed memory at
"switch (constraint->lifetime)" statement.
The removed code is anyway superfluous. Because
surface destroy signal is only removed, when cons