Re: [RFC] Weston GL shader compilation re-design

2019-01-31 Thread Daniel Stone
Hi Harish, On Wed, 23 Jan 2019 at 09:35, Pekka Paalanen wrote: > On Wed, 23 Jan 2019 11:32:34 +0530 Harish Krupo > wrote: > > Proposal 1: > > * Each of the shaders (gamma/degamma/main/tone mapping) would be > > independent strings. > > * When the view needs to be rendered, renderer will

Re: [RFC] Weston GL shader compilation re-design

2019-01-23 Thread Harish Krupo
Hi Pekka, Thank you for the comments. I wIll start implementing the shader building. Pekka Paalanen writes: > On Wed, 23 Jan 2019 11:32:34 +0530 > Harish Krupo wrote: > >> Hi, >> >> This is in continuation to the discussion in the mail chain here [1]. We >> are currently working on enabling

Re: [RFC] Weston GL shader compilation re-design

2019-01-23 Thread Pekka Paalanen
On Wed, 23 Jan 2019 11:32:34 +0530 Harish Krupo wrote: > Hi, > > This is in continuation to the discussion in the mail chain here [1]. We > are currently working on enabling HDR rendering support in the > gl-renderer. HDR support requires color space conversion (709->2020 or > other way around)

[RFC] Weston GL shader compilation re-design

2019-01-22 Thread Harish Krupo
Hi, This is in continuation to the discussion in the mail chain here [1]. We are currently working on enabling HDR rendering support in the gl-renderer. HDR support requires color space conversion (709->2020 or other way around) and Tone Mapping, for which, we need to execute the following steps