Re: DEPRECATED: wl_resource as a transparent structure

2013-03-22 Thread Jason Ekstrand
Wayland Devs, After digging further into what this would actually imply, it looks like the cascade of changes that would be required isn't worth it. While this may happen in the distant future, we're not going to take away wl_resource just yet. Specifically, EGL relies on it and changing it right

DEPRECATED: wl_resource as a transparent structure

2013-03-19 Thread Jason Ekstrand
Devs, This is to let you know that we are going to try and depreciate wl_resource. I talked with Kristian about it this morning on IRC. This does not mean that wl_resource will be completely gone, just that it will become an opaque pointer like wl_proxy; you will not be able to directly access any