Title: [109252] trunk/Source/WebCore
Revision
109252
Author
leo.y...@torchmobile.com.cn
Date
2012-02-29 13:25:24 -0800 (Wed, 29 Feb 2012)

Log Message

[BlackBerry] Upstream the BlackBerry change to platform/graphics/FloatPoint.h
https://bugs.webkit.org/show_bug.cgi?id=79887

Reviewed by Antonio Gomes.

Add conversion convenience between WebCore::FloatPoint and BlackBerry::Platform::FloatPoint.

The porting can't be built yet, no new tests.

* platform/graphics/FloatPoint.h:
(Platform):
(FloatPoint):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (109251 => 109252)


--- trunk/Source/WebCore/ChangeLog	2012-02-29 21:17:28 UTC (rev 109251)
+++ trunk/Source/WebCore/ChangeLog	2012-02-29 21:25:24 UTC (rev 109252)
@@ -1,3 +1,18 @@
+2012-02-29  Leo Yang  <leo.y...@torchmobile.com.cn>
+
+        [BlackBerry] Upstream the BlackBerry change to platform/graphics/FloatPoint.h
+        https://bugs.webkit.org/show_bug.cgi?id=79887
+
+        Reviewed by Antonio Gomes.
+
+        Add conversion convenience between WebCore::FloatPoint and BlackBerry::Platform::FloatPoint.
+
+        The porting can't be built yet, no new tests.
+
+        * platform/graphics/FloatPoint.h:
+        (Platform):
+        (FloatPoint):
+
 2012-02-29  Kaustubh Atrawalkar  <kaust...@motorola.com>
 
         ShadowRoot need innerHTML

Modified: trunk/Source/WebCore/platform/graphics/FloatPoint.h (109251 => 109252)


--- trunk/Source/WebCore/platform/graphics/FloatPoint.h	2012-02-29 21:17:28 UTC (rev 109251)
+++ trunk/Source/WebCore/platform/graphics/FloatPoint.h	2012-02-29 21:25:24 UTC (rev 109252)
@@ -31,6 +31,14 @@
 #include "IntPoint.h"
 #include <wtf/MathExtras.h>
 
+#if PLATFORM(BLACKBERRY)
+namespace BlackBerry {
+namespace Platform {
+class FloatPoint;
+}
+}
+#endif
+
 #if USE(CG) || USE(SKIA_ON_MAC_CHROMIUM)
 typedef struct CGPoint CGPoint;
 #endif
@@ -156,6 +164,11 @@
     operator QPointF() const;
 #endif
 
+#if PLATFORM(BLACKBERRY)
+    FloatPoint(const BlackBerry::Platform::FloatPoint&);
+    operator BlackBerry::Platform::FloatPoint() const;
+#endif
+
 #if USE(SKIA)
     operator SkPoint() const;
     FloatPoint(const SkPoint&);
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