Title: [221008] trunk/Source/WebCore
- Revision
- 221008
- Author
- zandober...@gmail.com
- Date
- 2017-08-22 02:51:22 -0700 (Tue, 22 Aug 2017)
Log Message
GLContext: zero-initialize the GLContext pointer in ThreadGlobalGLContext
https://bugs.webkit.org/show_bug.cgi?id=175819
Reviewed by Xabier Rodriguez-Calvar.
* platform/graphics/GLContext.cpp: The ThreadGlobalGLContext object is
allocated on heap, so the embedded GLContext pointer can contain a
non-null value that can cause problems when e.g. checking for a current
GLContext on some specific thread on which a GLContext hasn't yet been
made current. Zero-initializing this pointer will avoid false positives
that can occur in these circumstances.
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (221007 => 221008)
--- trunk/Source/WebCore/ChangeLog 2017-08-22 09:13:47 UTC (rev 221007)
+++ trunk/Source/WebCore/ChangeLog 2017-08-22 09:51:22 UTC (rev 221008)
@@ -1,3 +1,17 @@
+2017-08-22 Zan Dobersek <zdober...@igalia.com>
+
+ GLContext: zero-initialize the GLContext pointer in ThreadGlobalGLContext
+ https://bugs.webkit.org/show_bug.cgi?id=175819
+
+ Reviewed by Xabier Rodriguez-Calvar.
+
+ * platform/graphics/GLContext.cpp: The ThreadGlobalGLContext object is
+ allocated on heap, so the embedded GLContext pointer can contain a
+ non-null value that can cause problems when e.g. checking for a current
+ GLContext on some specific thread on which a GLContext hasn't yet been
+ made current. Zero-initializing this pointer will avoid false positives
+ that can occur in these circumstances.
+
2017-08-21 Youenn Fablet <you...@apple.com>
[Cache API] Add support for Cache.add/addAll
Modified: trunk/Source/WebCore/platform/graphics/GLContext.cpp (221007 => 221008)
--- trunk/Source/WebCore/platform/graphics/GLContext.cpp 2017-08-22 09:13:47 UTC (rev 221007)
+++ trunk/Source/WebCore/platform/graphics/GLContext.cpp 2017-08-22 09:51:22 UTC (rev 221008)
@@ -50,7 +50,7 @@
GLContext* context() { return m_context; }
private:
- GLContext* m_context;
+ GLContext* m_context { nullptr };
};
ThreadSpecific<ThreadGlobalGLContext>* ThreadGlobalGLContext::staticGLContext;
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