Title: [225051] trunk/Source/WebCore
Revision
225051
Author
clo...@igalia.com
Date
2017-11-20 07:57:57 -0800 (Mon, 20 Nov 2017)

Log Message

[WPE] GLContextEGLWPE.cpp:44:96: error: invalid cast from type ‘GLNativeWindowType {aka long long unsigned int}’ to type ‘EGLNativeWindowType {aka unsigned int}
https://bugs.webkit.org/show_bug.cgi?id=179511

Reviewed by Žan Doberšek.

r217208 changed the definition of GLNativeWindowType from EGLNativeWindowType to uint64_t for platform WPE.
This built fine on a 64-bit platform since uint64_t matches the size of a pointer, but fails on 32-bits.

This switches back the definition to EGLNativeWindowType.
And we need to include <EGL/eglplatform.h> first in order to get a definition for EGLNativeWindowType itself.

This commit pretty much reverts the changes r217208 did on platform/graphics/GLContext.h

No new tests, it is a build fix.

* platform/graphics/GLContext.h:

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (225050 => 225051)


--- trunk/Source/WebCore/ChangeLog	2017-11-20 15:46:17 UTC (rev 225050)
+++ trunk/Source/WebCore/ChangeLog	2017-11-20 15:57:57 UTC (rev 225051)
@@ -1,3 +1,22 @@
+2017-11-20  Carlos Alberto Lopez Perez  <clo...@igalia.com>
+
+        [WPE] GLContextEGLWPE.cpp:44:96: error: invalid cast from type ‘GLNativeWindowType {aka long long unsigned int}’ to type ‘EGLNativeWindowType {aka unsigned int}
+        https://bugs.webkit.org/show_bug.cgi?id=179511
+
+        Reviewed by Žan Doberšek.
+
+        r217208 changed the definition of GLNativeWindowType from EGLNativeWindowType to uint64_t for platform WPE.
+        This built fine on a 64-bit platform since uint64_t matches the size of a pointer, but fails on 32-bits.
+
+        This switches back the definition to EGLNativeWindowType.
+        And we need to include <EGL/eglplatform.h> first in order to get a definition for EGLNativeWindowType itself.
+
+        This commit pretty much reverts the changes r217208 did on platform/graphics/GLContext.h
+
+        No new tests, it is a build fix.
+
+        * platform/graphics/GLContext.h:
+
 2017-11-20  Michael Catanzaro  <mcatanz...@igalia.com>
 
         Remove ENABLE_ALLINONE_BUILD option

Modified: trunk/Source/WebCore/platform/graphics/GLContext.h (225050 => 225051)


--- trunk/Source/WebCore/platform/graphics/GLContext.h	2017-11-20 15:46:17 UTC (rev 225050)
+++ trunk/Source/WebCore/platform/graphics/GLContext.h	2017-11-20 15:57:57 UTC (rev 225051)
@@ -24,10 +24,17 @@
 #include "PlatformDisplay.h"
 #include <wtf/Noncopyable.h>
 
-#if USE(EGL) && !PLATFORM(GTK) && !PLATFORM(WPE)
+#if USE(EGL) && !PLATFORM(GTK)
+#if PLATFORM(WPE)
+// FIXME: For now default to the GBM EGL platform, but this should really be
+// somehow deducible from the build configuration.
+#define __GBM__ 1
+#include <EGL/eglplatform.h>
+#else
 #include "eglplatform.h"
+#endif // PLATFORM(WPE)
 typedef EGLNativeWindowType GLNativeWindowType;
-#else
+#else // !USE(EGL) || PLATFORM(GTK)
 typedef uint64_t GLNativeWindowType;
 #endif
 
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