Title: [233430] trunk/Source/WebCore
- Revision
- 233430
- Author
- grao...@webkit.org
- Date
- 2018-07-02 13:46:14 -0700 (Mon, 02 Jul 2018)
Log Message
Crash in WebCore::WebAnimation::timeToNextRequiredTick when running imported/w3c/web-platform-tests/web-animations/interfaces/Animatable/animate-no-browsing-context.html
https://bugs.webkit.org/show_bug.cgi?id=187145
Reviewed by Dean Jackson.
Ensure we have a resolved time value before trying to use it.
* animation/WebAnimation.cpp:
(WebCore::WebAnimation::timeToNextRequiredTick const):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (233429 => 233430)
--- trunk/Source/WebCore/ChangeLog 2018-07-02 20:45:29 UTC (rev 233429)
+++ trunk/Source/WebCore/ChangeLog 2018-07-02 20:46:14 UTC (rev 233430)
@@ -1,5 +1,17 @@
2018-07-02 Antoine Quint <grao...@apple.com>
+ Crash in WebCore::WebAnimation::timeToNextRequiredTick when running imported/w3c/web-platform-tests/web-animations/interfaces/Animatable/animate-no-browsing-context.html
+ https://bugs.webkit.org/show_bug.cgi?id=187145
+
+ Reviewed by Dean Jackson.
+
+ Ensure we have a resolved time value before trying to use it.
+
+ * animation/WebAnimation.cpp:
+ (WebCore::WebAnimation::timeToNextRequiredTick const):
+
+2018-07-02 Antoine Quint <grao...@apple.com>
+
[Web Animations] Crash in KeyframeEffectReadOnly::applyPendingAcceleratedActions()
https://bugs.webkit.org/show_bug.cgi?id=187139
Modified: trunk/Source/WebCore/animation/WebAnimation.cpp (233429 => 233430)
--- trunk/Source/WebCore/animation/WebAnimation.cpp 2018-07-02 20:45:29 UTC (rev 233429)
+++ trunk/Source/WebCore/animation/WebAnimation.cpp 2018-07-02 20:46:14 UTC (rev 233430)
@@ -1008,12 +1008,14 @@
if (hasPendingPlayTask() || playState() == PlayState::Running)
return 0_s;
- // If our current time is negative, we need to be scheduled to be resolved at the inverse
- // of our current time, unless we fill backwards, in which case we want to invalidate as
- // soon as possible.
- auto localTime = currentTime().value();
- if (localTime < 0_s)
- return -localTime;
+ if (auto animationCurrentTime = currentTime()) {
+ // If our current time is negative, we need to be scheduled to be resolved at the inverse
+ // of our current time, unless we fill backwards, in which case we want to invalidate as
+ // soon as possible.
+ auto localTime = animationCurrentTime.value();
+ if (localTime < 0_s)
+ return -localTime;
+ }
// In any other case, we're idle or already outside our active duration and have no need
// to schedule an invalidation.
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