Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Dean Jackson
> On 3 May 2016, at 8:10 AM, Rik Cabanier wrote: > > > > On Mon, May 2, 2016 at 2:59 PM, Dean Jackson > wrote: > >> On 3 May 2016, at 7:04 AM, Rik Cabanier > > wrote: >> >> >> >> On Mon, May 2, 2016 at 1:58 PM, Simon Fraser >

Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Rik Cabanier
On Mon, May 2, 2016 at 2:59 PM, Dean Jackson wrote: > > On 3 May 2016, at 7:04 AM, Rik Cabanier wrote: > > > > On Mon, May 2, 2016 at 1:58 PM, Simon Fraser > wrote: > >> On May 2, 2016, at 1:45 PM, Rik Cabanier wrote: >> >> All, >> >> with the release of DCI-P3 screen, WebKit began supporting

Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Simon Fraser
> On May 2, 2016, at 2:59 PM, Dean Jackson wrote: > > >> On 3 May 2016, at 7:04 AM, Rik Cabanier > > wrote: >> >> >> >> On Mon, May 2, 2016 at 1:58 PM, Simon Fraser > > wrote: >>> On May 2, 2016, at 1:45 PM, Rik Cabanier >>

Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Dean Jackson
> On 3 May 2016, at 7:04 AM, Rik Cabanier wrote: > > > > On Mon, May 2, 2016 at 1:58 PM, Simon Fraser > wrote: >> On May 2, 2016, at 1:45 PM, Rik Cabanier > > wrote: >> >> All, >> >> with the release of DCI-P3 screen, WebKit began su

Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Rik Cabanier
On Mon, May 2, 2016 at 1:58 PM, Simon Fraser wrote: > On May 2, 2016, at 1:45 PM, Rik Cabanier wrote: > > All, > > with the release of DCI-P3 screen, WebKit began supporting the display of > high gamut images. > Specifically, if you have an image with a DCI-P3 profile, its pixels > render untouc

Re: [webkit-dev] canvas and sRGB

2016-05-02 Thread Simon Fraser
> On May 2, 2016, at 1:45 PM, Rik Cabanier wrote: > > All, > > with the release of DCI-P3 screen, WebKit began supporting the display of > high gamut images. > Specifically, if you have an image with a DCI-P3 profile, its pixels render > untouched on the new displays. > > However, if you try

[webkit-dev] canvas and sRGB

2016-05-02 Thread Rik Cabanier
All, with the release of DCI-P3 screen, WebKit began supporting the display of high gamut images. Specifically, if you have an image with a DCI-P3 profile, its pixels render untouched on the new displays. However, if you try do do any sort of canvas manipulation, you will see that the colors are