Re: [webkit-dev] pointer lock

2014-06-26 Thread Vincent Scheib
FYI chromium 37 (currently dev channel) has unprefixed pointer lock: https://code.google.com/p/chromium/issues/detail?id=359738 On Thu, Jun 26, 2014 at 10:47 AM, Alex Christensen wrote: > I’m looking into implementing pointer lock, and I’d like to remove the > webkit prefixes now that there is

Re: [webkit-dev] webkit-patch upload

2012-08-27 Thread Vincent Scheib
Using svn or git? If git, check your diff origin/master...HEAD, consider using the -g command line to make explicit your intended diff. On Mon, Aug 27, 2012 at 2:04 PM, John J Barton wrote: > Hi. Updated webkit today. Today my webkit-patch upload thinks for a > real long time then writes 14 erro

Re: [webkit-dev] Mouse Lock API

2011-10-13 Thread Vincent Scheib
Can I get a first pass technical review of the patch here: https://bugs.webkit.org/show_bug.cgi?id=68468 The main goals are to put a compile / runtime switch in for mouse lock, get the IDL in place, and pass the new movementX/Y members around. I could also use any hint people have for correctly co

Re: [webkit-dev] Mouse Lock API

2011-09-21 Thread Vincent Scheib
Re: Alexey Proskuryakov's comment: I'm curious about the following provision in the spec: > > Mouse events normally considered user gestures (e.g. mousedown, click) > for security purposes (such as when allowing pop-up windows) should not be > treated as user gestures when under mouse lock to prev

Re: [webkit-dev] Mouse Lock API

2011-09-20 Thread Vincent Scheib
I have proposed Mouse Lock to be adopted by the W3 WebEvents Working Group: http://lists.w3.org/Archives/Public/public-webevents/2011JulSep/0064.html http://lists.w3.org/Archives/Public/public-webapps/2011JulSep/1424.html On Mon, Sep 12, 2011 at 4:50 PM, Vincent Scheib wrote: > A Mouse Lock

[webkit-dev] Mouse Lock API

2011-09-12 Thread Vincent Scheib
A Mouse Lock API has been under discussion on the W3 public-webapps list "Mouse Lock"(1) and earlier "Mouse Capture for Canvas"(2). The primary goal is to enable use cases such as first person perspective 3D applications. This is done by providing scripted access to mouse movement data while locki