On Thu, May 13, 2010 at 9:12 AM, Adam Barth wrote:
> Editing (Enrica, Ojan)
> * 24943: Command-B and Command-I do not generate keydown events in
> contentEditable regions.
> * 35632: htmlediting.cpp : isEmptyTableCell() is incomplete
> * 32605: Regression: Selection anchor + focus swap when arrow
On Fri, May 14, 2010 at 02:31, Alexey Proskuryakov wrote:
>
> 13.05.2010, в 10:19, David Levin написал(а):
>
>
> Should we just r- and ask that it wait for "conceptual issues to be
>> resolved in IETF spec review first" (unless for some reason it is needed
>> quickly and that takes too long)?
>>
13.05.2010, в 10:19, David Levin написал(а):
Should we just r- and ask that it wait for "conceptual issues to be
resolved in IETF spec review first" (unless for some reason it is
needed quickly and that takes too long)?
I am not aware of any specific conceptual issues, just the fact that
On May 13, 2010, at 12:12 PM, Adam Barth wrote:
> * 34953: Implement DEFINE_STUB_FUNCTION for WinCE
I think this bug (and bug 36050, which it depends on) should be reviewed by
Gavin Barraclough.
-Adam
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On Thu, May 13, 2010 at 10:15 AM, Alexey Proskuryakov wrote:
>
> 13.05.2010, в 9:41, David Levin написал(а):
>
>
> * 35573: WebSocket add new event: CloseEvent
>>
>> I think ap is much more familiar with WebSockets -- though I am willing to
>> look if needed.
>>
>
> Anyone can review this patch
13.05.2010, в 9:41, David Levin написал(а):
* 35573: WebSocket add new event: CloseEvent
I think ap is much more familiar with WebSockets -- though I am
willing to look if needed.
Anyone can review this patch - the key to reviewing is to decide
whether a "close event" actually makes sens
On Thu, May 13, 2010 at 5:41 PM, David Levin wrote:
>
>
> On Thu, May 13, 2010 at 9:12 AM, Adam Barth wrote:
>
>> One of the least fun things in the project is to pour a bunch of
>> effort into writing a patch only to see it sit forever waiting for
>> review. In the past, I've tried to single-h
On Thu, May 13, 2010 at 9:12 AM, Adam Barth wrote:
> One of the least fun things in the project is to pour a bunch of
> effort into writing a patch only to see it sit forever waiting for
> review. In the past, I've tried to single-handedly tackle the patches
> that have been up for review for mo
One of the least fun things in the project is to pour a bunch of
effort into writing a patch only to see it sit forever waiting for
review. In the past, I've tried to single-handedly tackle the patches
that have been up for review for more than a month. That approach is
less than ideal because (1
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