[webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-12 Thread Zoltan Herczeg
Hi All, We are proud to announce the TyGL port (link: http://github.com/szeged/TyGL) on the top of EFL-WebKit. TyGL (pronounced as tigel) is part of WebKit and provides 2D-accelerated GPU rendering on embedded systems. The engine is purely GPU based. It has been developed on and tested against ARM

Re: [webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-13 Thread Benjamin Poulain
How does TyGL perform compared to the other rasterizers? What benchmarks do you use to guide the performance work? On 11/12/14, 11:12 PM, Zoltan Herczeg wrote: Hi All, We are proud to announce the TyGL port (link: http://github.com/szeged/TyGL) on the top of EFL-WebKit. TyGL (pronounced as tig

Re: [webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-13 Thread Myles C. Maxfield
This is quite interesting, but I have a bunch of questions regarding this. What makes the 2D drawing code WebKit-specific? Is it possible to package up the rendering code into a self-contained standalone library? Regarding text, do you have a strategy for instancing geometry or using a glyph at

Re: [webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-13 Thread Zoltan Herczeg
Hi, we encountered some unexpected issues with Cairo-EFL on our board. When it works again, we will do some measurement. Regards, Zoltan > How does TyGL perform compared to the other rasterizers? > > What benchmarks do you use to guide the performance work? > > On 11/12/14, 11:12 PM, Zoltan Herc

Re: [webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-13 Thread Zoltan Herczeg
Hi, > What makes the 2D drawing code WebKit-specific? Is it possible to package > up the rendering code into a self-contained standalone library? It is possible to make it a standalone library in the future. But we are working on WebKit, we want to accelerate WebKit graphics, and WebKit has a nic

Re: [webkit-dev] Announcing the TyGL-WebKit port to accelerate 2D web rendering with GPU

2014-11-18 Thread Zoltan Herczeg
Hi, Since EFL supports cairo, we compared EFL-TyGL and EFL-Cairo * Canvas-performance: 1.7 times faster with TyGL (21 tests run correctly from 23 tests) Site: http://flashcanvas.net/examples/dl.dropbox.com/u/1865210/mindcat/canvas_perf.html * Asteroids-benchmark: 3.4 times faster with TyGL (4 t