Editing seems OK if we use GYP or CMake.
You can generate both Xcode and Ninja files against same source tree.
Debugging won't work though, at least for GYP-generated projects.
Its Ninja and Xcode builds have different directly structure.
If Xcode can attach gdb/llldb to an out-of-project executab
The short answer is, you can't.
The fastest path is probably to get a working set of gyp files for the
apple mac wk2. I'm going to start working on this just to see how far
of we are (Adam's work from a year or two ago had JSC and WebCore
building, but wasn't too functional beyond that; even so, i
OK, this sounds fantastic. And I've noticed how much faster Chromium
incrementally builds using ninja when I've done that.
So, ignoring the discussion of a single build system for a moment, how
can I, as a developer using the OS X + WK2 port, living mostly
in Xcode for editing and debugging, use n
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