Hi,
Update on the compilation situation:
Dave Neary wrote:
Platform | | | |
---. | Win32 | Mac | Linux |
Branch \| | | |
-+---+---+---+
trunk| cmake | | |
-+---+---+---+
2.0 | scons |
Dave Neary wrote:
For each platform and branch, we should document whether the
reccommended build system is scons or cmake. The objective is to remove
scons support from trunk and the 2.1 branch altogether.
Platform | | | |
---. | Win32 | Mac | Linux |
Branch \|
Philippe BERNERY wrote:
Le 20 déc. 06 à 10:28, Aurélien Gâteau a écrit :
Being a Vim afficionado, I don't use XCode, but I know pbernery does.
XCode environment is needed to build WengoPhone as installing XCode will
install gcc and dev. libraries. However there is no recommended code
See below:
-Lukas
Lukas Oberhuber
In Windows: (I'm afraid I'm no help here)
What are the supported build environments? What special steps are
required for each environment? What are the dependencies needed? Where
can we get them? Which versions of the OS are supported?
I've run my builds on XP
Hi,
It's clear from the various mails to the mailing list (and the activity
on IRC) that compilation issues are the biggest barrier to entry that
people have to the project at the moment.
I would like to get everyone to put some effort into documenting the
compilation of the Wengophone in the