Update of bug #11914 (project wesnoth):
Assigned to: boucman = mordante
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Follow-up Comment #1:
not sure if that's a bug or not, there is no way to render that properly (the
unit needs to be
Update of bug #11424 (project wesnoth):
Status:None = In Progress
Assigned to:None = sapient
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URL:
http://gna.org/bugs/?11916
Summary: move formula function doesn't work properly when
target hex is out of unit's range
Project: Battle for Wesnoth
Submitted by: dragonking
Submitted on: Saturday 06/28/2008 at 09:05
Follow-up Comment #3, patch #1076 (project wesnoth):
Ok, a new try (done via remote editing in xemacs in ssh in Cygwin rxvt, on a
english keyboard while I'm used ) ...
As requested, in the beginning a list of all files with links to the
sections, and also links from the sections to the
Follow-up Comment #3, bug #11787 (project wesnoth):
Of course you're free to do what you will, but 11424 is a huge bug. It breaks
mainline content and it breaks a lot of, if not most, UMC. I would think
dehydration is fine because I wouldn't count on [unstore_unit] to be broken
again.
Update of bug #10916 (project wesnoth):
Status: Postponed = Fixed
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http://gna.org/bugs/?10916
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Message sent
Update of bug #9675 (project wesnoth):
Status:None = Fixed
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http://gna.org/bugs/?9675
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Message sent
Update of bug #11889 (project wesnoth):
Status: Duplicate = Fixed
Assigned to:None = alink
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Follow-up Comment #3:
Note that zoc=1/0
URL:
http://gna.org/bugs/?11925
Summary: Something may be broken in label handling or error
message handling
Project: Battle for Wesnoth
Submitted by: noyga
Submitted on: dimanche 29.06.2008 à 00:28
Category: Bug
Update of bug #11925 (project wesnoth):
Item Group:None = None of the others
Status:None = Fixed
Assigned to:None = alink
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