[Wesnoth-bugs] [patch #1134] Optimize animations for 1.6.1

2009-03-26 Thread Ali El Gariani
Follow-up Comment #11, patch #1134 (project wesnoth): Attached the raw results of my script with the animation filter activated (but not the suffix filter, because few base frames use one) See out-of-hex.txt (file #5508) ___ Additional

[Wesnoth-bugs] [bug #13262] castle_locs function not found

2009-03-26 Thread Chris
URL: http://gna.org/bugs/?13262 Summary: castle_locs function not found Project: Battle for Wesnoth Submitted by: seahen Submitted on: Thursday 03/26/2009 at 07:32 Category: Bug Severity: 3 - Normal

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-26 Thread Guillaume Melquiond
Follow-up Comment #9, patch #1139 (project wesnoth): Don't worry, I have read your original submission. It explains why you did it that way, but it doesn't explain why it couldn't be done another way. For instance, there is an ambiguity caused by t_string::operator=(std::string const ) and you

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Chris Hopman
URL: http://gna.org/patch/?1141 Summary: Graphics optimization Project: Battle for Wesnoth Submitted by: cjhopman Submitted on: Thursday 03/26/2009 at 07:51 Priority: 5 - Normal Status: None

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Chris Hopman
Update of patch #1141 (project wesnoth): Assigned to:None = cjhopman ___ Reply to this item at: http://gna.org/patch/?1141 ___ Message sent

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Guillaume Melquiond
Follow-up Comment #1, patch #1141 (project wesnoth): Overall, the patch looks fine, a quadtree is indeed the way to go in my opinion. A few things I have noticed: First (but I guess this one you already know), use a more compact representation for quadtree::tree. Second, your halting condition

[Wesnoth-bugs] [bug #13261] Runtime error when using [] on item that is not a list or map

2009-03-26 Thread Nils Kneuper
Update of bug #13261 (project wesnoth): Assigned to:None = dragonking ___ Reply to this item at: http://gna.org/bugs/?13261 ___ Nachricht

[Wesnoth-bugs] [bug #13262] castle_locs function not found

2009-03-26 Thread Yurii Chernyi
Follow-up Comment #1, bug #13262 (project wesnoth): castle_locs appeared in r33712. You've got r33557. So 'it is not in your version'. ___ Reply to this item at: http://gna.org/bugs/?13262

[Wesnoth-bugs] [bug #13262] castle_locs function not found

2009-03-26 Thread Yurii Chernyi
Follow-up Comment #2, bug #13262 (project wesnoth): Documentation in the wiki http://www.wesnoth.org/wiki/FormulaAI_Functions#.27castle_locs.27_function is based on 1.6a - so the wiki is correct (castle_locs is already present there), you are using a slightly outdated version.

[Wesnoth-bugs] [bug #13258] Incorrect locale name for Esperanto.

2009-03-26 Thread Nils Kneuper
Update of bug #13258 (project wesnoth): Status:None = Need Info ___ Follow-up Comment #1: Hmm, this one is *really* problematic. That is: 1) At least in my version of glibc (version

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-26 Thread Frank Richter
Follow-up Comment #10, patch #1139 (project wesnoth): I'll try removing t_string::operator=(std::string const ) ... I just wanted to try to not touch t_string, if possible. If that won't work I have at least one other I want to try to get rid of the suffixes.

[Wesnoth-bugs] [patch #1140] Fixed line wrap for CJK languages

2009-03-26 Thread Nils Kneuper
Follow-up Comment #2, patch #1140 (project wesnoth): Now, I couldn't find a translated string (in game or in help with a hypertext link) where the word wrapping was broken (tested Japanese and Korean). I know that the bug is there and I suppose that I could recreate a case, but it would be

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Chris Hopman
Follow-up Comment #2, patch #1141 (project wesnoth): Yeah, there is a lot of wasted space int quadtree::tree. It was just easier to do it this way for testing. That will definitely be changed. You are right that + 1 would make much more sense for the halting condition. And why 48? No reason,

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Guillaume Melquiond
Follow-up Comment #3, patch #1141 (project wesnoth): Not sure how you got the idea that SDL rectangles were inclusive, but still you made me doubt, so I went to check SDL's source code. Therefore I can confirm: SDL rectangles are not inclusive and you are losing the last row and last column. No

[Wesnoth-bugs] [bug #13267] Campaign - 'Towards Mountains of Haag':

2009-03-26 Thread anonymous
URL: http://gna.org/bugs/?13267 Summary: Campaign - 'Towards Mountains of Haag': Project: Battle for Wesnoth Submitted by: None Submitted on: Thursday 03/26/2009 at 18:56 CET Category: Bug Severity: 4 -

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Chris Hopman
Follow-up Comment #4, patch #1141 (project wesnoth): You're right, what I was saying about SDL rectangles didn't really make any sense. Doing some testing, it seems that it is very slow when we have the rectangle {0, 0, w, h}. I do not know why. Making it a pixel smaller in any direction makes

[Wesnoth-bugs] [bug #13252] MP Server: dogs and cats living together, mass hysteria

2009-03-26 Thread Soliton
Update of bug #13252 (project wesnoth): Status: Ready For Test = Fixed ___ Follow-up Comment #6: Ok, I see now that transfering AI sides from non-host players was not implemented yet which

[Wesnoth-bugs] [patch #1141] Graphics optimization

2009-03-26 Thread Guillaume Melquiond
Follow-up Comment #5, patch #1141 (project wesnoth): I can at least explain why SDL_Flip doesn't make it any faster; it's because it's equivalent code-wise to updating the whole rectangle when there is no double buffering, which there usually isn't. I guess it means you should split the screen

[Wesnoth-bugs] [patch #1137] run_file - ability to run .fai file directly from in-game console.

2009-03-26 Thread anonymous
Follow-up Comment #6, patch #1137 (project wesnoth): (21:49:10) Crab_: boucman, Mordante said two days ago: Crab_, patch looks good to me, only the doxygen comment should have a @params part, but I can do that. I let Dragonking have a look since he's more familiar with that code and then I'll

[Wesnoth-bugs] [bug #13267] Campaign - 'Towards Mountains of Haag':

2009-03-26 Thread Daniel Franke
Update of bug #13267 (project wesnoth): Status:None = Need Info ___ Follow-up Comment #1: Where's the screenshot? Afraid this report isn't much help without it, or at least without the

[Wesnoth-bugs] [bug #13268] save corruption through undo/redo of recalls

2009-03-26 Thread Soliton
URL: http://gna.org/bugs/?13268 Summary: save corruption through undo/redo of recalls Project: Battle for Wesnoth Submitted by: soliton Submitted on: Thursday 03/26/2009 at 23:34 Category: Bug Severity: 3

[Wesnoth-bugs] [bug #13268] save corruption through undo/redo of recalls

2009-03-26 Thread Jörg Hinrichs
Update of bug #13268 (project wesnoth): Assigned to:None = jhinrichs ___ Reply to this item at: http://gna.org/bugs/?13268 ___ Nachricht

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-26 Thread Frank Richter
Follow-up Comment #11, patch #1139 (project wesnoth): Apparently t_string::operator=(std::string const ) wasn't used anywhere since there was no problem removing it. Thus t_str() and it's uses were also removed. The proxy string internally now stores a simple ref; so runtime overhead shouldn't

[Wesnoth-bugs] [bug #13267] Campaign - 'Towards Mountains of Haag':

2009-03-26 Thread anonymous
Additional Item Attachment, bug #13267 (project wesnoth): File name: ScreenCantSave1.pngSize:971 KB ___ Reply to this item at: http://gna.org/bugs/?13267 ___ Message sent

[Wesnoth-bugs] [bug #13267] Campaign - 'Towards Mountains of Haag':

2009-03-26 Thread anonymous
Follow-up Comment #2, bug #13267 (project wesnoth): File as been attached. ___ Reply to this item at: http://gna.org/bugs/?13267 ___ Message sent via/by Gna! http://gna.org/