[Wesnoth-bugs] [bug #19283] assertion failed in :inspect: src/gui/widgets/grid.cpp:542

2012-01-30 Thread Anonymissimus
Follow-up Comment #5, bug #19283 (project wesnoth): Alright. However, you may want to keep a pointer to this one, since its how-to-reproduce is pretty straightforward as far as I see, in comparison to related reports. ___ Reply to this item

[Wesnoth-bugs] [bug #19287] Liberty/04_Unlawful_Orders: LUA error

2012-01-30 Thread Anonymissimus
Update of bug #19287 (project wesnoth): Status: Duplicate => Need Info Open/Closed: Closed => Open ___ Follow-up Comment #4: Well, looking at th

[Wesnoth-bugs] [bug #15750] Pathfinding bug in DID-A Small Favor Part 3

2012-01-30 Thread Anonymissimus
Follow-up Comment #4, bug #15750 (project wesnoth): It was obviously fixed in r47864 (see bug #17250). ___ Reply to this item at: ___ Message sent via/by Gna!

[Wesnoth-bugs] [bug #15750] Pathfinding bug in DID-A Small Favor Part 3

2012-01-30 Thread Anonymissimus
Update of bug #15750 (project wesnoth): Status: Need Info => Fixed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #15750] Pathfinding bug in DID-A Small Favor Part 3

2012-01-30 Thread Anonymissimus
Update of bug #15750 (project wesnoth): Status: Fixed => None Assigned to: zookeeper => anonymissimus ___ Follow-up Comment #5: Actually, my previo

[Wesnoth-bugs] [bug #19352] pango doesnt work for unit names

2012-01-30 Thread Mark de Wever
Update of bug #19352 (project wesnoth): Status:None => Invalid ___ Follow-up Comment #1: It was not meant to be that the name of a unit could contain markup, so it's a bug in 1.8.

[Wesnoth-bugs] [bug #19316] Tutoria: translated message not displayed

2012-01-30 Thread Mark de Wever
Follow-up Comment #9, bug #19316 (project wesnoth): anonymissimus, the feature to include translated strings in macros has been there for ages and is used all over the place. Where was this change in policy discussed? In my opinion wmllint should be fixed instead of expanding all macros. __

[Wesnoth-bugs] [bug #19316] Tutoria: translated message not displayed

2012-01-30 Thread Mark de Wever
Update of bug #19316 (project wesnoth): Status:None => Fixed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #18996] RANDOM apparently not using full .. range

2012-01-30 Thread Mark de Wever
Update of bug #18996 (project wesnoth): Status:None => Ready For Test ___ Follow-up Comment #7: Committed a fix in trunk, please test it. _

[Wesnoth-bugs] [bug #15750] Pathfinding bug in DID-A Small Favor Part 3

2012-01-30 Thread Anonymissimus
Update of bug #15750 (project wesnoth): Status:None => Fixed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #4084] move the delete button in the load game dialog, provide an ingame way to reenable the security question when deleting

2012-01-30 Thread Ignacio R. Morelle
Update of bug #4084 (project wesnoth): Status:None => Fixed Assigned to:shadowmaster => None Open/Closed:Open => Closed ___

[Wesnoth-bugs] [bug #7243] When loading replay from previous version, display WHICH version

2012-01-30 Thread Ignacio R. Morelle
Update of bug #7243 (project wesnoth): Status:None => Fixed ___ Reply to this item at: ___ Message sent v

[Wesnoth-bugs] [bug #19340] segfault when [kill]ing during creation animation

2012-01-30 Thread Ignacio R. Morelle
Follow-up Comment #3, bug #19340 (project wesnoth): Judging by the backtrace, this might be a duplicate of bug #18921. ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [bug #19312] src/sha1.cpp is not really SHA-1

2012-01-30 Thread Ignacio R. Morelle
Update of bug #19312 (project wesnoth): Status:None => Fixed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [patch #3022] Play music during credits list of a campaign

2012-01-30 Thread Ignacio R. Morelle
Update of patch #3022 (project wesnoth): Status: Postponed => None ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [patch #3040] Updates most of helper.lua to use wesnoth.wml_actions instead of wesnoth.fire

2012-01-30 Thread Ignacio R. Morelle
Update of patch #3040 (project wesnoth): Status: Postponed => None ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [patch #3039] Adds an Unwalkable Overlay to the Map Editor and Game

2012-01-30 Thread Ignacio R. Morelle
Update of patch #3039 (project wesnoth): Status: Postponed => None ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [patch #2642] MP default era: Use random leader when pick faction

2012-01-30 Thread Ignacio R. Morelle
Update of patch #2642 (project wesnoth): Status: Postponed => None Assigned to: zaroth => None ___ Follow-up Comment #5: Deassigning from i

[Wesnoth-bugs] [patch #1663] RNG-refactoring

2012-01-30 Thread Ignacio R. Morelle
Update of patch #1663 (project wesnoth): Assigned to: jhinrichs => None ___ Follow-up Comment #1: Deassigning from inactive developers.

[Wesnoth-bugs] [patch #1383] Skip sides with no units in replay

2012-01-30 Thread Ignacio R. Morelle
Update of patch #1383 (project wesnoth): Assigned to: jhinrichs => None ___ Follow-up Comment #3: Deassigning from inactive developers.

[Wesnoth-bugs] [bug #19353] Update 6p_Vocano.map

2012-01-30 Thread Rodrigo López Caruana
Follow-up Comment #1, bug #19353 (project wesnoth): I got answer from Winter :) Cosidere this solved if I dont post again ___ Reply to this item at: ___ Mensaje

[Wesnoth-bugs] [bug #19353] Update 6p_Vocano.map

2012-01-30 Thread Ignacio R. Morelle
Update of bug #19353 (project wesnoth): Assigned to:None => wintermute ___ Reply to this item at: ___ Message sent