[Wesnoth-bugs] [patch #3083] Extended drain (value, add, multiply, negative and fixed values)

2012-02-07 Thread Silas Brill
Follow-up Comment #7, patch #3083 (project wesnoth): Okay, I've fixed all of the problems that I've been able to find. It turns out I had accounted for both parties dying, but I had a bunch of problems related to negative numbers in unsigned variables; now that section of code has a bunch of sign

[Wesnoth-bugs] [bug #19430] Error while reading the WML: Mandatory WML child missing yet untested for. Please report.

2012-02-07 Thread anonymous
URL: Summary: Error while reading the WML: Mandatory WML child missing yet untested for. Please report. Project: Battle for Wesnoth Submitted by: None Submitted on: Tue Feb 7 16:26:34 2012 Cat

[Wesnoth-bugs] [bug #18454] Make it possible for [modify_side] to change flags

2012-02-07 Thread Ignacio R. Morelle
Update of bug #18454 (project wesnoth): Assigned to:None => shadowmaster ___ Follow-up Comment #1: While it's decidedly trivial to change flag_icon, the animation frames for the actual flags used

[Wesnoth-bugs] [bug #18772] Allow Modify_Side WML to change team color

2012-02-07 Thread Ignacio R. Morelle
Update of bug #18772 (project wesnoth): Status:None => Fixed Assigned to:None => shadowmaster ___ Reply to this item at:

[Wesnoth-bugs] [bug #18027] Please add a "Back to start" feature

2012-02-07 Thread Ignacio R. Morelle
Update of bug #18027 (project wesnoth): Status:None => Fixed Assigned to:None => shadowmaster ___ Reply to this item at:

[Wesnoth-bugs] [bug #19431] sortation of units in 'draft window' (recall) brocken/wrong/mixed up

2012-02-07 Thread LAZA
URL: Summary: sortation of units in 'draft window' (recall) brocken/wrong/mixed up Project: Battle for Wesnoth Submitted by: laza Submitted on: Di 07 Feb 2012 18:54:12 GMT Category: Bug

[Wesnoth-bugs] [bug #18249] make functionality of options in load dialog more obvious

2012-02-07 Thread Ignacio R. Morelle
Update of bug #18249 (project wesnoth): Status:None => Fixed Assigned to:None => shadowmaster ___ Follow-up Comment #5: Please file a separ

[Wesnoth-bugs] [bug #16640] Windowed mode with slightly less than 600 vertical pixels truncates bottom of screen

2012-02-07 Thread Ignacio R. Morelle
Update of bug #16640 (project wesnoth): Status:None => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #1: The minimum support

[Wesnoth-bugs] [bug #19432] Can plan attacks as an observer leading to the game crashing

2012-02-07 Thread anonymous
URL: Summary: Can plan attacks as an observer leading to the game crashing Project: Battle for Wesnoth Submitted by: None Submitted on: Tue Feb 7 20:15:26 2012 Category: Bug Se

[Wesnoth-bugs] [bug #19431] sortation of units in 'draft window' (recall) brocken/wrong/mixed up

2012-02-07 Thread Max
Follow-up Comment #1, bug #19431 (project wesnoth): see here: https://gna.org/bugs/?func=detailitem&item_id=14486 ___ Reply to this item at: ___ Message sent via

[Wesnoth-bugs] [bug #19432] Can plan attacks as an observer leading to the game crashing

2012-02-07 Thread Anonymissimus
Update of bug #19432 (project wesnoth): Severity: 3 - Normal => 4 - Important Assigned to:None => gabba ___ Reply to this item at:

[Wesnoth-bugs] [bug #19430] Error while reading the WML: Mandatory WML child missing yet untested for. Please report.

2012-02-07 Thread Anonymissimus
Update of bug #19430 (project wesnoth): Status:None => Need Info ___ Follow-up Comment #1: Hi, sorry, we need a way to reproduce a bug in order to be able to do something about it. What m

[Wesnoth-bugs] [bug #19381] Ambushing woses/ submerging units can be located

2012-02-07 Thread Anonymissimus
Update of bug #19381 (project wesnoth): Severity: 5 - Blocker => 4 - Important ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #3797] Button to reset hotkeys to shipped values

2012-02-07 Thread Ignacio R. Morelle
Update of bug #3797 (project wesnoth): Assigned to:ilor => shadowmaster ___ Reply to this item at: ___ Message sent v

[Wesnoth-bugs] [bug #7268] Hotkey assignment, replacement, or clearing.

2012-02-07 Thread Ignacio R. Morelle
Update of bug #7268 (project wesnoth): Assigned to:None => shadowmaster ___ Reply to this item at: ___ Message sent v

[Wesnoth-bugs] [bug #19415] Underground TOD image is wrong height (for blitting/consistency)

2012-02-07 Thread Anonymissimus
Follow-up Comment #1, bug #19415 (project wesnoth): Well, you could use ~CROP(). Also, the lua interface provides the function wesnoth.get_image_size, which could easily be wired to a wml tag, so lua and wml can dynamically adapt to given image sizes. (I already do it in my own addons.) _

[Wesnoth-bugs] [bug #19415] Underground TOD image is wrong height (for blitting/consistency)

2012-02-07 Thread Anonymissimus
Update of bug #19415 (project wesnoth): Severity: 3 - Normal => 2 - Minor ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #19430] Error while reading the WML: Mandatory WML child missing yet untested for. Please report.

2012-02-07 Thread Anonymissimus
Follow-up Comment #2, bug #19430 (project wesnoth): Also, attaching a savegame from right before this happens. ___ Reply to this item at: ___ Message sent via/by

[Wesnoth-bugs] [bug #19411] Hex tiles without terrain name

2012-02-07 Thread Simon Forsyth
Update of bug #19411 (project wesnoth): Status:None => Fixed Assigned to:None => alarantalara ___ Reply to this item at:

[Wesnoth-bugs] [bug #19400] 6p- team survival map bug

2012-02-07 Thread Anonymissimus
Update of bug #19400 (project wesnoth): Status:None => Fixed Assigned to:None => anonymissimus ___ Reply to this item at:

[Wesnoth-bugs] [bug #11590] Allow WML to specify unit colouration

2012-02-07 Thread Ignacio R. Morelle
Update of bug #11590 (project wesnoth): Status:None => Fixed Assigned to:None => shadowmaster ___ Follow-up Comment #5: [effect]-based modi

[Wesnoth-bugs] [bug #19433] Option "Save replay on SP/MP victory or MP defeat" has no effect

2012-02-07 Thread anonymous
URL: Summary: Option "Save replay on SP/MP victory or MP defeat" has no effect Project: Battle for Wesnoth Submitted by: None Submitted on: Wed 08 Feb 2012 04:44:58 AM UTC Category: Bug

[Wesnoth-bugs] [bug #19431] sortation of units in 'draft window' (recall) brocken/wrong/mixed up

2012-02-07 Thread Max
Follow-up Comment #2, bug #19431 (project wesnoth): i guess adding tooltips here would be nice ___ Reply to this item at: ___ Message sent via/by Gna! http://g