[Wesnoth-bugs] [bug #20186] [store_unit] / [unstore_unit] bug/absurdity

2012-09-22 Thread Anonymissimus
Follow-up Comment #1, bug #20186 (project wesnoth): wml/lua could get the advancement config of a unit and calculate something from it which has a gamestate-changing effect idependently from unstoring that unit. It doesn't need to be stored/unstored/removed from the map, actually. So your

[Wesnoth-bugs] [bug #20186] [store_unit] / [unstore_unit] bug/absurdity

2012-09-22 Thread Anonymissimus
Update of bug #20186 (project wesnoth): Status:None = Invalid ___ Reply to this item at: http://gna.org/bugs/?20186 ___ Message sent

[Wesnoth-bugs] [bug #20193] wesnoth does not start fullscreen with wrong resolution set

2012-09-22 Thread Piotr Suwara
URL: http://gna.org/bugs/?20193 Summary: wesnoth does not start fullscreen with wrong resolution set Project: Battle for Wesnoth Submitted by: peterdes Submitted on: Sat 22 Sep 2012 03:55:01 PM GMT Category: Bug

[Wesnoth-bugs] [patch #3297] [modification] tag and dependency system for mp

2012-09-22 Thread B. Lipka
Follow-up Comment #23, patch #3297 (project wesnoth): An update to compile with latest svn. (file #16600) ___ Additional Item Attachment: File name: modification-2.diffSize:104 KB

[Wesnoth-bugs] [bug #20192] Fireghost images duplicated in core and UtBS campaign

2012-09-22 Thread Simon Forsyth
Update of bug #20192 (project wesnoth): Severity: 3 - Normal = 2 - Minor Status:None = In Progress Assigned to:None = alarantalara

[Wesnoth-bugs] [bug #20192] Fireghost images duplicated in core and UtBS campaign

2012-09-22 Thread Simon Forsyth
Update of bug #20192 (project wesnoth): Status: In Progress = Fixed ___ Reply to this item at: http://gna.org/bugs/?20192 ___ Message sent