[Wesnoth-bugs] [bug #20373] Legend of Wesmere-New fromthe front/Human Alliance loses all progress

2013-01-11 Thread Peter
Follow-up Comment #5, bug #20373 (project wesnoth): In my campaign I have two different sides, alternately playable by the player. A human side that is always side=1, and a elvish side that is in the first scenario it appears side=2, and in all other scenarios side=1. With Bfw 1.8 and 1.10 I never

[Wesnoth-bugs] [bug #20418] no one addon work on medium level

2013-01-11 Thread Anonymissimus
Follow-up Comment #2, bug #20418 (project wesnoth): Love to Death is known to be broken. Please try some more and something simple, such as A Simple Campaign. And make sure you have an unmodified wesnoth installation without other addons. __

[Wesnoth-bugs] [bug #20409] Seg fault going from the editor to multiplayer

2013-01-11 Thread Fabian Müller
Update of bug #20409 (project wesnoth): Status:None => Confirmed ___ Reply to this item at: ___ Nachricht ge

[Wesnoth-bugs] [bug #20409] Seg fault going from the editor to multiplayer

2013-01-11 Thread Fabian Müller
Update of bug #20409 (project wesnoth): Status: Confirmed => Ready For Test ___ Reply to this item at: ___ Nachricht ge

[Wesnoth-bugs] [bug #8832] Enabling a generic mod system

2013-01-11 Thread Fabian Müller
Update of bug #8832 (project wesnoth): Priority: 5 - Normal => 3 - Low ___ Reply to this item at: ___ Nachricht gese

[Wesnoth-bugs] [bug #18893] Teleport ability not working properly when applied by object

2013-01-11 Thread Fabian Müller
Update of bug #18893 (project wesnoth): Status:None => Confirmed ___ Reply to this item at: ___ Nachricht ge

[Wesnoth-bugs] [bug #20423] [color_palette]s do not get refreshed after F5 is used

2013-01-11 Thread Steven Panek
URL: Summary: [color_palette]s do not get refreshed after F5 is used Project: Battle for Wesnoth Submitted by: espreon Submitted on: Fri 11 Jan 2013 07:58:37 PM EST Category: Bug

[Wesnoth-bugs] [bug #19877] Wesnoth crashes when starting replay of MP game started on command line

2013-01-11 Thread Matthias Schoeck
Update of bug #19877 (project wesnoth): Status:None => Fixed Assigned to:None => mattsc ___ Reply to this item at:

[Wesnoth-bugs] [bug #19877] Wesnoth crashes when starting replay of MP game started on command line

2013-01-11 Thread Matthias Schoeck
Follow-up Comment #3, bug #19877 (project wesnoth): This bug is fixed in r56036. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/