[Wesnoth-bugs] [patch #3847] Added support of notifications for Windows

2013-04-12 Thread Maxim Biro
URL: Summary: Added support of notifications for Windows Project: Battle for Wesnoth Submitted by: nurupo Submitted on: Sat 13 Apr 2013 03:42:04 AM GMT Priority: 5 - Normal St

[Wesnoth-bugs] [patch #3846] Fixed bug #20734: Default 100 gold is applied when gold isn't specified in scenario.cfg

2013-04-12 Thread Anonymissimus
Follow-up Comment #1, patch #3846 (project wesnoth): "I also added gold=100 for SoF:1 for clarity." I rather wouldn't want that (from the UMC author point of view). Using conventions in mainline tends to outsource workload onto UMC authors, since their addons have the more unusual wml then. Only t

[Wesnoth-bugs] [patch #3742] Inner variable for adjacent filter in abilities WML and TROW "distract" fix

2013-04-12 Thread Anonymissimus
Follow-up Comment #1, patch #3742 (project wesnoth): I'm strongly against adding any more such variables, since they will suffer from the same problem like $teleport_unit, namely premature variable substitution if the ability is added to the unit using an [object]. The problems are described in ht

[Wesnoth-bugs] [patch #3846] Fixed bug #20734: Default 100 gold is applied when gold isn't specified in scenario.cfg

2013-04-12 Thread Mateusz Kołaczek
URL: Summary: Fixed bug #20734: Default 100 gold is applied when gold isn't specified in scenario.cfg Project: Battle for Wesnoth Submitted by: pl_kolek Submitted on: Fri 12 Apr 2013 12:08:30 PM GMT