Update of bug #21883 (project wesnoth):
Status: Ready For Test = Fixed
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Follow-up Comment #11:
Tested to work by mattsc (on irc). Marking as fixed and pushed to the 1.12
branch.
URL:
http://gna.org/bugs/?21943
Summary: Cannot switch between desktops or use Mission
Control, while in Full-Screen mode
Project: Battle for Wesnoth
Submitted by: generous
Submitted on: Sun 20 Apr 2014 09:46:36 AM UTC
configuration directory: /home/pratyai/.config/wesnoth
User data directory: /home/pratyai/.local/share/wesnoth/1.11
Cache directory: /home/pratyai/.cache/wesnoth
Checking video mode: 1364x720x32...
setting mode to 1364x720x32
20140420 22:59:06 error display: Tile at -999,-999 isn't on the map, can't
Additional Item Attachment, bug #21944 (project wesnoth):
File name: HttT-The_Sceptre_of_Fire.gzSize:29 KB
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Follow-up Comment #1, bug #21944 (project wesnoth):
I couldn't reproduce with 1.11.12+dev on windows.
I also don't get any of those errors in my stderr file when loading the
attacked file.
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Follow-up Comment #2, bug #21944 (project wesnoth):
Updated wesnoth to version 1.11.12 and the issue was solved. Many thanks for
the help :-)
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Follow-up Comment #17, bug #21776 (project wesnoth):
Especialy in a mp game, a controller can also change during the game without
reloading.
Inside of a mp game, the hosting player who changes the controller from/to AI
can take a measure before, by a context menu.
And yes, a new event
Follow-up Comment #6, bug #21903 (project wesnoth):
ok i think the orignal plan to make this work was to disable the end_turn
button when starting linger mode, and reable it when receivong
notifynextscenario, in playturn.cpp with:
gui::button* btn_end =
Update of bug #21941 (project wesnoth):
Item Group: None of the others = Campaign
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Nachricht
Follow-up Comment #1, bug #21937 (project wesnoth):
What happens if you increase the length of the sound buffer to say 4096 in the
advanced are of sound preferences?
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URL:
http://gna.org/bugs/?21945
Summary: Ai leadernames wrong in networked mp
Project: Battle for Wesnoth
Submitted by: gfgtdf
Submitted on: Mo 21 Apr 2014 02:09:08 UTC
Category: Bug
Severity: 3 - Normal
Update of bug #21316 (project wesnoth):
Status: Ready For Test = Fixed
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Follow-up Comment #3:
Fixed in commit 774b0ec162894de9e43361564a2c5bcd3f8bfa5c and pushed to 1.12
branch.
You should
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