[Wesnoth-bugs] [bug #22097] NR: White mage can vanish

2014-05-28 Thread Dan Gerhards
URL: Summary: NR: White mage can vanish Project: Battle for Wesnoth Submitted by: beetlenaut Submitted on: Wed 28 May 2014 02:09:15 AM PDT Category: Bug Severity: 2 - Minor

[Wesnoth-bugs] [bug #22073] lua errors in LoW scenario 3

2014-05-28 Thread Daniel
Update of bug #22073 (project wesnoth): Assigned to:None => fendrin ___ Reply to this item at: ___ Nachricht ge

[Wesnoth-bugs] [bug #10780] Tutorial doesn't wait for people

2014-05-28 Thread Ignacio R. Morelle
Update of bug #10780 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #20895] Using the default random map generator in sp causes assertation failure

2014-05-28 Thread Ignacio R. Morelle
Update of bug #20895 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21257] Lagging in Unit Movement

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21257 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21867] [modify_side] color & flag glitch

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21867 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21491] Unit drag-and-drop functionality lost (regression)

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21491 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21372] Pressing 't' to continue moving after sighting unit no longer works

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21372 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21902] Scenario transitions in networked MP don't work with debug mode

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21902 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21957] [options] won't change from default values in [multplayer] & [scenario]

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21957 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21939] server should not send change_controller to sides lingering on prev level

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21939 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21944] Game freezes while loading "Scepter of Fire" mission in "Heir to the Throne" campaign

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21944 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21964] assertion failure in mp connect engine, when starting LoW 3rd scenario

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21964 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21985] linger mode ends automatically after mp scenarios

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21985 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21961] Units are not attacking if the attack was issued from more than one hex away

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21961 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #22020] Unit descriptions for Walking Corpse & Soulless always show as Unknown Unit

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22020 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21986] mp replays crashing the game

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21986 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21987] every client is trying to play as player 1.

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21987 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #22038] segfault when running C++ unit tests with debugging symbols

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22038 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #22030] [disable] weapon special broken

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22030 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #22043] LoW Chapter 1 Scenario 3 goes out of sync

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22043 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #22042] Private file disclosure through get_wml_location()

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22042 (project wesnoth): Privacy: Private => Public Open/Closed:Open => Closed ___ Reply to this item at:

[Wesnoth-bugs] [bug #22045] Color of portraits in unit help wrong on Mac OS X

2014-05-28 Thread Ignacio R. Morelle
Update of bug #22045 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21566] Right Click panel wrong position when unit moves.

2014-05-28 Thread Ignacio R. Morelle
Update of bug #21566 (project wesnoth): Open/Closed:Open => Closed ___ Follow-up Comment #2: Since we don't have any more information yet, this bug has been sitting idle for several release