[Wesnoth-bugs] [bug #22139] utils/utf8::lowercase() does not work

2014-06-03 Thread Ignacio R. Morelle
Follow-up Comment #1, bug #22139 (project wesnoth): Upon further inspection, this can also be expected to break wesnothd's name blacklisting and ban management code under certain circumstances. Also, PR #189 has a potential fix which I have tested (on

[Wesnoth-bugs] [bug #22139] utils/utf8::lowercase() does not work

2014-06-03 Thread Ignacio R. Morelle
URL: Summary: utils/utf8::lowercase() does not work Project: Battle for Wesnoth Submitted by: shadowmaster Submitted on: Tue 03 Jun 2014 08:41:41 PM CLT Category: Bug Severity:

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread SlowThinker
Follow-up Comment #19, bug #21966 (project wesnoth): a militia needs 2 moves on a bridge. see comment #15, the OOS happened before you teleported. I guess the OOS was caused when Quietude's client didn't find a militia on the source hex of a movement - 5,51 (it expected the militia at 5,52)

[Wesnoth-bugs] [bug #22135] leader facing attribute is not synchronized

2014-06-03 Thread Chris Beck
URL: Summary: leader facing attribute is not synchronized Project: Battle for Wesnoth Submitted by: involution Submitted on: Tue 03 Jun 2014 07:45:10 PM UTC Category: Bug Severi

[Wesnoth-bugs] [bug #22134] Campaign prefix not used in mp campaign saves

2014-06-03 Thread SigurdFireDragon
URL: Summary: Campaign prefix not used in mp campaign saves Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Tue 03 Jun 2014 07:24:40 PM UTC Category: Bug S

[Wesnoth-bugs] [bug #22133] Cancel orders checkbox doesn't work in multiplayer -> load game

2014-06-03 Thread SigurdFireDragon
URL: Summary: Cancel orders checkbox doesn't work in multiplayer -> load game Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Tue 03 Jun 2014 07:14:48 PM UTC Category: Bug

[Wesnoth-bugs] [bug #22090] Village count incorrect after map resize

2014-06-03 Thread Chris Beck
Follow-up Comment #1, bug #22090 (project wesnoth): Does this also affect wml resize / overlay events? ___ Reply to this item at: ___ Message sent via/by Gna!

[Wesnoth-bugs] [bug #22132] planning mode recruits "ghosts" have corrupted standing animations

2014-06-03 Thread Chris Beck
URL: Summary: planning mode recruits "ghosts" have corrupted standing animations Project: Battle for Wesnoth Submitted by: involution Submitted on: Tue 03 Jun 2014 06:54:42 PM UTC Category: Bug

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread Felix
Follow-up Comment #18, bug #21966 (project wesnoth): It was a 3 versus 3, so side 5 was a player side. I just read your first post again and realised that you are talking about turn 3. 6,55 is a brigde (flat) in the replay and also as far as I know. So the militia moved to 5,51. However, the err

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread SlowThinker
Follow-up Comment #17, bug #21966 (project wesnoth): I am confused: it looks Blop was the hosts: mp_game_title="Blops Partie" it looks Quietude was the host, at least when the game ended: [command] [speak] id="server" message="Quietude has left the game." [/speak] [/command] [command] [speak

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread anonymous
Follow-up Comment #16, bug #21966 (project wesnoth): from which file was the game reloaded? Meaning which side saved the game that was reloaded later ? ___ Reply to this item at:

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread SlowThinker
Follow-up Comment #15, bug #21966 (project wesnoth): 1. Blop, do you remember whether your militia ended at 5,51 or 5,52 in turn 3? 2. I just realized the save of your reloaded game won't help. (Details: I downloaded your reloaded game from http://replays.wesnoth.org/1.10/20140423/Conquest-_Sur

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread Felix
Follow-up Comment #14, bug #21966 (project wesnoth): Precisely turn 4, side 3 (green), just like I said. There was no "corruption" in my save after the OOS and I indeed think that I did the reload. ___ Reply to this item at:

[Wesnoth-bugs] [bug #21966] OOS - "unfound location for source of movement"

2014-06-03 Thread SlowThinker
Follow-up Comment #13, bug #21966 (project wesnoth): I meant: at which turn/side did you start the reloaded game (and got no problems anymore)? ___ Reply to this item at:

[Wesnoth-bugs] [bug #22130] Press "shift/caps lock" in the save dialog cause invalid compressed save

2014-06-03 Thread Kevin Xi
URL: Summary: Press "shift/caps lock" in the save dialog cause invalid compressed save Project: Battle for Wesnoth Submitted by: kevin11 Submitted on: Tue 03 Jun 2014 07:18:33 AM UTC Category: