URL:
http://gna.org/bugs/?23710
Summary: victory_when_enemies_defeated=yes causes OOS in
networked mp
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Do 23 Jul 2015 22:17:07 UTC
Category: Bug
Follow-up Comment #3, bug #23709 (project wesnoth):
1.13.1 i mean
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Update of bug #22897 (project wesnoth):
Assigned to:None = shadowmaster
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Update of bug #23709 (project wesnoth):
Status:None = Duplicate
Open/Closed:Open = Closed
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Update of bug #21705 (project wesnoth):
Status:None = Fixed
Assigned to:None = involution
Open/Closed:Open = Closed
Update of bug #9683 (project wesnoth):
Assigned to:mordante = involution
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Follow-up Comment #4, bug #23709 (project wesnoth):
thanks yes it is fixed. sorry i didnt see it in the release notes, i thought
they only did the security patch.
also this was a dublicate of bug 23460 :(
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Follow-up Comment #2, bug #23709 (project wesnoth):
mostlikeley fixed in
https://github.com/wesnoth/wesnoth/commit/a3d1b17d1a07a884eebdb9a64f8521b9ee51c0a8
please check if this bug is still in 1.13
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